Dawn of Darkness was an excellent RPG/adventure/action game that was dumped by Ward Six Entertainment in 1999. It's not well-known, but it is a real gem, so make sure you play it. Dawn Of Darkness takes place in a long vanished world of mighty forgotten empires and magic. It is the tale of a once revered Lucitanian warlord, Roarke The Merciless, caught between his obligations to his family, his empire and his honor. You are Roarke the Merciless, imprisoned in the captured Manawyd monastary by an army from the Cheitan Empire who have attacked the village you have lived in. Roarke is an elite fighter, if perhaps a little out of practice since his days as one of Lucitan's greatest warlords. You begin playing armed with only the dagger Roarke had hidden in his boot, you must escape and find Sylmaril. How you do this is up to you. The game is played with basically the most of the same controls as Quake 2, except for the new commands and items bindings we've added. Dawn of Darkness...
Enjoy my and my brother's modified QeffectsGL. All thanks go to made by XaeroX, the maker of QeffectsGL. Copy the files from the archive (QeffectsGL_readme.txt, opengl32.dll and QeffectsGL.ini) in the Quake2 directory, where your quake2.exe is. After you run Dawn of Darkness, a log file will appear (QeffectsGL.log). You can read it to see if you have any errors. To uninstall, just delete the three files.
I modified how textures and how the effects look, by tweaking
QeffectsGL. For example, the fire, the lights, brightness, color correction are more appropriate to reality. Also, the fire is affected by the light in the game. But
of course you could tweak the effects, making it look better or worse.
As it states on QeffectsGL site :
1. Do not replace the library in "WINDOWS/System32" !
2. Some anti-cheating software (e.g. VAC) may refer the library to as a
cheat. Do not use anti-cheating software when playing with QeffectsGL!