Dark Wood is a L4D2 campaing composed of 5 full length maps. It was designed with inspiration of horror movies and games such as F.E.A.R, Resident Evil, Silent Hill and more.
The survivors find themselves trapped on a small stretch of road at the middle of the night. Fleeing from the infected, they have no choice but to plunge into the darkness of the adjacent forest. They will have a long and dangerous journey through the dark woods, creepy caves, abandoned industrial zones, secret laboratory (which must be destroyed), "Silent Hill" style deep underground prison, ancient catacombs, and finally face their last battle in the church on a flooded cemetery.
Features:
- Five large maps in highly different environments
- Challenging gameplay
- Custom textures and models
- Custom sounds
- Co-Op and Survival modes
- L4D1 survivor set
General:
- The lighting has been rebuilt. All the lights are a bit more intensive now, also some additional sources added to make ambient lighting look more natural. In few words, "mat_monitorgamma 1.9" in Update 1.3 is (almost) equivalent to "mat_monitorgamma 1.6" in Update 1.2
- Hint messages now can be visible to every team member and not only to the one who triggered it.
- Few design and navigation improvements here and there.
- Minor bugs fixed.
M1
- Bots can see supplies now (at least most of them).
M2
- Fixed bug, when player could activate the alarm again after the event is finished. (Door alarm event)
- Clip brushes removed over some handrails.
M3
- Core explosion has now visual effect.
M4
- A few additional light sources added.
- Item density slightly increased.
- One more rescue closet.
M5
- The generator in the church should be static now.
- Item density slightly increased.
Dark Wood v1.2 is released. Dark Wood is a L4D2 campaing composed of 5 full length maps. It was designed with inspiration of horror movies and games such...
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