The primary objective of CSPromod is to further the progress of E-Sports and to improve as much as we can the playing, spectating, and broadcasting of counter forces as a professional sport. We wish to provide a resource for the community, the organizations, and the media to voice their opinions, desires, and ideas about the future of professional CS. We strive to present the most competitive, enthralling, and visually satisfying version of the game ever, and to satisfy the needs of the players, the organizations, the media, and the industry.
**CLICK VIEW ORIGINAL FOR FULL SIZE**
-Fully redesigned HUD
-Fully animated
-100% Custom Font designed in house
-Dropshadowing and full anti-aliasing
-Fully functional round radar based on a high res texture
-Exactly matched viewmodel angle origins to cs 1.6
-Team/Enemy indicator icons either side of clock
-Nade/Flash/Smoke indicator above health
-New high resolution muzzle flashes
look! a bullet... I mean...look where defuse kit is...
that's an empty shell isn't it?
yeah it is
This looks very much like the old cs 1.6 right?
Is it aiming to be that way?
you really have to change the muzzle flash. it looks cs1.6
Looks Cool i Just love this game (even CS:go)
can you give me the circle radar codes