EARLY IN DEVELOPMENT

JOIN US !!!SOON!!! TO PLAYTEST

Test Server: 216.155.140.82:23020

Official Tests: TBD (Probably Nov 6)


Counter Strike Global Offensive: The Frontline Force Game Mode
OFFICIAL SERVER (N. America) 216.155.140.82:23020

DESCRIPTION
Loosely based on the classic Half-Life modification Frontline Force, the FLF series of maps puts teams of attackers and defenders in a battle against each other over control points spread throughout a variety of locations.

Players are assigned to either attack or defend for each round. Upon initial spawning, attacking players are locked in their spawn area while the defenders get a grace period to get into their defensive posistions. Once the warmup time is over, attackers have a set amount of time to capture numerous points scattered throughout the map. Points are captured by pressing the +USE key on them repeatedly.

After each death players have a chance to select from one of 24 unique loadouts, each with their own pros and cons. A good mix of classes amoung your team will be essential to having the ability to succeed on the battlefield. Some, for example, do not have smoke grenades, while other don't have frag grenades or flashes. Some have powerful rifles or machine guns but move slowly, while other can run at faster speeds and jump slightly higher with SMGs.

-----

CAPTURING POINTS
Done by attackers *repeatedly* pressing the +use key (same key as bomb defuse/hostage pickup, but must be used multiple times) on the glowing points on the map. If a capture remains half-finished, but does not see any further action for 5 seconds, it will count down one capture point attempt every 2 seconds until fully uncaptured. Once a point is fully captured, it can not be captured back.

-----

CLASSES
All classes have 300 health points
All classes only have half recoil versus normal CSGO
All classes respawn in 5 seconds
All classes have increased stamina penalties for jumping and landing
All classes have 5% lifesteal
All classes get one ammo refill per life on their last magazine


Recons: (no armor, +25% speed, 700 gravity)
Scout-> SSG08, Deagle, knife, 3x Flash, Smoke, Sensor Grenade, Healthshot
Hunter-> Nova, Revolver, knife, 2x Flash, Smoke, Frag, Healthshot, sensor, 2x decoy
Doc-> UMP45, P250, knife and taser, 3x Healthshot, 2xFlash, Smoke, Decoy
Hush -> MP5-S, USP-S, knife, Smoke, 3x flash, decoy, healthshot
Numbers-> Mac10, Tec9, knife, 2x Smoke, 2x Frag, 2x Flash, 2x Decoy
Pro-> MP7, Five Seven, knife and taser, Smoke, 2xFrag, 3x Flash
Flank-> MP9, Duelies, knife, 2x Smoke, healthshot, Flash, incendiary, Sensor Grenade, Frag
Dope-> Sawed-Off, CZ, knife, Frag, 2x Smoke, 3x Flash, 2x healthshot, 2x Molotov

Assaults: (body armor, normal speed, 800 gravity)
Rush-> P90, CZ, knife, 2xFlash, Sensor, 2x frag
Ninja-> M4A1-S, USP-S, knife and taser, 2x Smoke, 2xFlash, 2x Decoy, Sensor
Shark-> Famas, CZ, knife and taser, Decoy, 2xFrag, 2xFlash, Sensor, Taser
Vanilla-> M4A4, Fiveseven, knife, 2xFrag, Flash, Smoke, Healthshot
Snopes-> Aug, P250, knife, Smoke, 2x Sensor
Terror-> AK47, Duelies, knife, 2x Frag, 2x Flash, 2x Decoy
Yawn-> Galil, Tec9, knife, 3x Frag, Smoke, Healthshot
Burns-> SG553, p2000, Taser (no knife), Frag, 2x Incendiary
Hugs-> Auto-Shotty, Deagle, Knife, 2x Flash, 2x Frag, Molotov, Smoke
Mag-> Mag7, Duelies, knife, 3x Frag, 2x Smoke, flashbang

Supports: (armor+helmet, -20% Speed, 1000 gravity)
Deny-> Negev, p2000, knife, incendiary, Sensor Grenade
Hold-> M249, duelies, knife, 2x Frag, 2x decoy
Stop-> AWP, USP-S, knife, smoke, decoy
Chip-> G3SG1, p2000, taser (no knife), incendiary
Tat-> SCAR-20, glock, taser (no knife), frag
Spam-> PP-Bizon, Fiveseven, knife, 3x Frag, 2x Molotov, 3x Decoy, 2x Healthshot

-----

OTHER
Scoring: Only one team scores at a time. For example the attacking team gets 4 points if they succesfully capture all 4 objectives. The defending team gets a point for each objective left uncaptured if they happen to hold out until the round time expires.

Secondary Objectives: Are not essential to win the game, however they open up alternate avenues of attack that your team may find useful.

CREDITS
Original FLF for Half-Life by Adrian "Pink" Finol, David "david" Dynerman, Tony "Omega" Sergi
CSGO:FLF entity set and game logic by Alistair "HoT Ho11oW PoiNT" Lindsay

Original flf_ascension map by Adam "+cadaver+" Rosser
Remake flf_ascension map by Alistair "HoT Ho11oW PoiNT" Lindsay

Original de_aztec map by Chris "narby" Auty
Remake flf_aztech map by Alistair "HoT Ho11oW PoiNT" Lindsay

Original flf_tenebrous map by Alistair "HoT Ho11oW PoiNT" Lindsay


The maps are pre-beta stage; they still need lots of decoration and texture fine-tuning as well as terrain outdoors: this is an early itteration to be refined over time and not even close to a final product but is intended to show and test the FLF game mode entities.

CONTACTS
Discord: Discord.gg
Reddit: Reddit.com
ModDB: Moddb.com
Steam Group: Steamcommunity.com
Ascension map: Steamcommunity.com
FLF Collection: Steamcommunity.com
OFFICIAL SERVER (N. America) 216.155.140.82:23020

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Embed Buttons

To promote CS:GO Frontline Force and grow its popularity (top mods), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

CS:GO Frontline Force
CS:GO Frontline Force
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file Files

No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
VietDoom

VietDoom

First Person Shooter

A total-conversion for Doom inspired on NAM/Napalm 98 and Rising Storm Vietnam. Features jungles, accurate period weapons, and lots of gore and things...

BFHD PRO II

BFHD PRO II

First Person Shooter

Battlefield Remastered 3.0 has finally has gone gold after a 2 years development. Please do not Re-Upload without Authorization. Download and play it...

RTCW Venom Mod

RTCW Venom Mod

First Person Shooter

Venom Mod is a general improvement of original Rtcw game, with a new challenging and aggressive AI and some exploitation of features of id tech 3 engine...

Combat Mod

Combat Mod

First Person Shooter

Our goal is to refine and expand on the DICE game BF2, and to improve aspects of combat, both infantry and vehicle, so that it is more fast paced and...

Alpha Project

Alpha Project

First Person Shooter

Alpha Project is a Battlefield 2 modification which goals are to bring back all the features that were left out in the retail game. The gameplay style...

Nations At War "A Project Revived"

Nations At War "A Project Revived"

First Person Shooter

Nations at War "A Project Revived" A Single Player / Co-op & Multiplayer Battlefield Style Game, You won't need BF2 to play it. Nations at War was built...

Follow Report Profile
Icon
Counter-Strike: Global Offensive
Contact
Send Message
Release date
Mod watch
Follow
Share
Style
Theme
War
Players
Multiplayer
Statistics
Last Update
Watchers
4 members