Download the Attributes file here
Download the Art file here
Download the AI fix here
Changelog:
Chaos:
Fixed Chaos Rhino pink icon when upgraded to Heavy Flamers
Khorne Berserkers now slow nearby enemy units
Bloodletters and Plague Bearers maximum morale increased from 450 to 550
Screamers and Daemonettes maximum morale increased from 400 to 500
AI changed back to 5 strategies, mark specific unit stuff moved to separate functions
Space Marines:
Terminator Cyclone Missiles are now ballistic similar to Whirlwind missiles
Fixed a potential crash when the AI uses the Librarian
Tau:
Tau no longer starts with the XV-9 Hazard Suit squad DOH!
Necrons:
Fixed Heroes not working when playing as Necrons
Fixed Necron stronghold SCAR error
Imperial Guard:Fixed a potential crash in the IG stronghold mission
AI changed back to 5 strategies, doctrine specific unit stuff moved to separate functions
Eldar:
Added some blank sounds for Chainswords so they play less often
Lowered the volume and shortened the length of Wraithguard Wraithcannon firing sounds
Added Shard of Anaris ability for Autarch, increases melee damage by 30% and executes enemy troops at low health
Added Spirit Stone ability for Autarch, invulnerability for 20 seconds
Dark Eldar:
AI errors fixed (thanks to boblaffy)