Halo Wars, The Mass Effect Project
Real Time StrategyReturn of the Mass Effect Mod. Currently features Cerberus and hopefully soon the Reapers. Custom units with new models and audio may be possible soon.
This mod (wip) re-images Halo Wars into what it should've been and go even beyond that. This mod will push the game to its limits and have new game modes, modified maps, units, buildings, mechanics and much more.
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Return of the Mass Effect Mod. Currently features Cerberus and hopefully soon the Reapers. Custom units with new models and audio may be possible soon.
Goal: To make the Forerunner Defense System function as a playable faction alongside the base/vanilla game factions. This is my first attempt at developing...
This is meant to be time consuming and difficult for pvp. (thats the fun part) All buildings and units have been altered to be stronger or weaker, rebels...
Now you may be wondering "Wtf is this mod about?" Well it's in the title to make Halo Wars more like Halo 3. This will range from some new units like...
A mod planning to make changes to the base game in terms of: Player Colours Units Camera Etc.
If you like halowars1 and want to play vs ai but cant due to the ai being terrible and want a new fresh take on the game's balance than this is the best...
Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines...
A small bit of enhancements taken from other mods, like empty slot leader and camera mod.
A simple little mod that lets you use Flood units in Skirmish. Currently a lot like Gamecheat13's mod he did on the original 360 version.
Note:Not Tested with Campaign so expect this to break the campaign experience!Works on multiplayer (as long as you have same version of mod installed)
Adds in most campaign, Flood, Forerunner and Rebel units.