A PVE MOD based on the original version,Added many new units and support protocols.
Modifications to address strength issues present in 46B.
2.47A-2.48A (E013) 07.03-07.06 New Technology Policy
¥Fix Bugs:
1: Fix Yuriko Weapon Data Error BUG
2:Fix the bug of wrong damage of Cobra Machine Cannon
3: For the original version of some of the tank steering and turret rotation speed problems to be fixed
¥New Stuff:
1:None
¥Change:
Overall modification of Tech structure Healing:
Allies:
Strategic Assault Strategy - T3
Strategic Assault Strategy - T4
Soviet:
Strategic Advance Tactics - T3
Advanced Conflict Tactics - T4
Soviet Warfare Industrial Tactics - T4
Empire:
Tactical Strong Attack Doctrine - T4
Heavy Defense Tower Modifications
1: Brighton Artillery
Weapon Minimum Range: 300 → 150
Damage: 500→800
De-area control strategy
Change to T3
2: Ukraine Artillery
Minimum weapon range 200→150
Damage: 550→925
Change to T3
3:Bonen Triple Artillery
Weapons minimum range 100→150
Damage: 650→1100
Change to T3
4: Big Coil de-industrialized, changed to T3
5: German Artillery(SFH-18)
Weapon range 5000→3000
Single shot damage: 225→250
T3 Flying Ship Modification:
All add only 70% damage to mines and normal ground to air units
T3 Air Superiority Modification:
Faster missile rate of fire for all weapons
USSR:
1: Soviet Paratroopers Modification:
Advance Unit Configuration:
Chemical Infantry X2
Combat Engineer X1
Air defense infantry X4
I. Heavy Industry(commander)
1. Move Ota to T2.
2. Increase the falling speed of Pe8 bombs.
3. Decrease Kirov's build time [20S
II. Frontline(commander)
1. Slightly increase the movement speed of the Commissar
2. Decrease the turning radius of elephants to speed up their turning speed.
III.Armor rush(commander)
1. Increase Superman's turning speed when he is trying to get to the enemy.
2. Thunderstorm CD time -10s.
3. Decrease Big Kirov's construction speed.
4. Reduce the cost of Bull B
IV. Internal Defense(commander)
1. Increase the range and turning speed of Apocalypse BVs
2. reduce the switching CD of artillery units Increase the muzzle turning speed of the BM30 under racking loads
V. Fortress
1. Increase turret steering speed of Stone River
Others
1. Increase steering speed of Bullfrogs and Hammers
Allies:
1: Future Tank
Movement speed: 45→50
Cannonball movement speed: 450→550
Fire interval: 5.4s→4.4s
2: Hyperspace Tank
T4→T3
3: Allied Great Corn Cancel Tech Center Prerequisite
4: Mammoth Emperor
Movement Speed: 30→40
5: JA-37-Thunder
Damage +25 points per shot
6: Pacifier FAV
Machine gun weapon:
Fire interval: 1s→0.6s
Artillery weapons
Fire interval: 4s → 3s
GDI:
11: GDI Equipment Adjustment Center
Price: 1250→1000
Increase the range of blood return
12: Shepherd
Remove GDI Equipment Adjustment Center Requirement Prerequisite
13: Fire Eagle
Weapon damage modification ratio to buildings 75%→80%
14: Arcus
Build time: 60s → 55s
15: Increase Predator steering speed
16: Guard Cody
Movement Speed: 110→90
Blood Level: 7K→8K
All Cody's anti-air weapon range changed to 450
17: Hammerhead Shark
Base weapon damage +1 point per shot
18: Sandstorm
Weapon Range: +25
Price: 1400→1300
19: Add ballistic speed and meatiness of bomb throwers
20: Increase rifleman's field of view
21: Slightly speed up the takeoff speed of Orca Aurora Firehawk and other planes from the airfield
22:Increase the damage of idol skill
500→600
23: Strengthen the damage and motor of gun tower
24: Give motor to sonic tower
25: ZT cost: 1600→1500
Empire:
. Secondary Commander.
1.Reduce Taijun's attack frequency Reduce price to 3000
2. Increase the cost of Air and Sea to 3000 Slightly increase its movement speed
3. reduce the thief's anti-construction damage increase the damage to armor slightly reduce the value to 1500 [3 rounds of mines basically days with missile protocols]
4: Spirit Dream
Skill CD: 4s→7s
Executioner Commander
1. Reduce the construction time of the Amphibious General to 30S.
2. Reduce the cost of the Scorpion.
3. Increase cost of Scorched Earth to 1300 Enhance turret steering speed
4: Brain Vehicle:
Give Stormwind propulsion doctrine
Flying General Commander
1. lower the self-return ability of the chief (actually fixes the 44A data forgetting to change)
2. Reduce the build time of the Tenryuu to 40S
3: Yamato:
Price: 15000→18000
Build time +35s
Empire Others:
1: Increase Tsunami's turnaround turn speed
2: Increases the speed of the VX on the ground
(Translated by DeepL)
2.47A-2.48A(E013)07.03-07.06《新科技政策》
¥修BUG:
1:修复百合子武器数据错误的BUG
2:修复眼镜蛇机炮伤害错误BUG
3:对于原版部分坦克转向和炮塔转速问题进行修正
¥新东西:
1:无
¥数据调整:
高科回血总体修改:
盟军:
短兵相接策略-高科
战略突击策略-T4高科
苏联:
战略推进战术-T3高科
进阶冲突战术-T4高科
苏联战争工业战术-T4高科
帝国:
战术强攻学说-T4高科
重型防御塔修改
1:布莱顿
武器最小射程300→150
伤害:500→800
去区域管制策略
,改T3
2:乌克兰
武器最小射程200→150
伤害:550→925
,改T3
3:波能三门炮
武器最小射程100→150
伤害:650→1100
,改T3
4:大线圈去工业,改T3
5:德炮
武器射程5000→3000
单发伤害:225→250
T3飞行船修改:
全体添加对矿场和普通地对空单位只能造成70%的伤害
T3空优修改:
加快全体武器的导弹射速
苏联:
1:苏联伞兵队修改:
先遣部队配置:
化学步兵X2
战斗工兵X1
防空步兵X4
一.重工业
1.将大田移动至T2
2.增加佩8炸弹的下坠速度
3.降低基洛夫的建造时间【20S】
二.前线
1.略微提升政委的移动速度
2.降低大象的转弯半径 加速其转向速度
三.Armor rush
1.超人增加索敌时的转向速度
2.雷暴雨的CD时间-10s
3.降低大基洛夫的建造速度
4.降低牛B的造价
四.内卫
1.增加天启BV的射程和转向速度
2.降低炮兵单位的切换CD 增加BM30架设装填下的炮口转向速度
五.堡垒
1.增加石头河的炮塔转向速度
其它
1.增加牛蛙和铁锤的转向速度
盟军:
1:未来坦克
移速:45→50
炮弹移动速度:450→550
开火间隔:5.4s→4.4s
2:超时空坦克
T4→T3
3:盟军大玉米取消科技中心前提
4:猛犸帝皇
移速:30→40
5:雷
伤害+25点每发
6:平定者
机枪武器:
开火间隔:1s→0.6s
火炮武器
开火间隔:4s→3s
GDI:
11:GDI装备调整中心
价格:1250→1000
加大回血范围
12:牧羊人
取消GDI装备调整中心需求前提
13:火鹰
武器对建筑物伤害修正比75%→80%
14:阿库斯
建造时间:60s→55s
15:增加捕食者的转向速度
16:守卫科迪
移动速度:110→90
血量:7K→8K
所有科迪的对空武器射程都改为450
17:锤头鲨
基础武器伤害+1点每发
18:沙暴
武器射程:+25
价格:1400→1300
19:加掷弹兵的弹道速度和肉度
20:增加步枪兵的视野范围
21:略微加快奥卡 极光 火鹰等飞机从机场的起飞速度
22:增加神像技能的伤害
500→600
23:加强枪塔的伤害和电机
24:给音波塔电机
25:ZT造价:1600→1500
帝国:
.二次元指挥官
1.降低太君的攻击频率 降价至3000
2.增加空海的造价至3000 略微增加其移动速度
3.降低盗贼的反建筑伤害 增强对装甲伤害 略微降低价值到1500【3个一轮矿基本上天 有导弹协议的】
4:灵梦
技能CD:4s→7s
刽子手指挥官
1.降低两栖将军的建造时间至30S
2.降低蝎式的造价
3.提升焦土的造价到1300 加强炮塔转向速度
4:脑车:
给暴风推进学说
飞将指挥官
1.降低团长的自回能力(实际上是修复44A数据忘记修改的问题)
2.降低天龙的建造时间至40S
3:大和:
价格:15000→18000
建造时间+35s
帝国其它:
1:增加海啸的掉头转弯速度
2:提升VX在地上爬的速度
Star Wars?)
ATAT can be deployed at the first Imperial Commander's option。
Sweet))
Heya man, how to build AT-AT? I have every building and still need 1 check to build but dunno what cuz it's chinese :D
To build ATAT, you need to choose the first commander of the empire
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OMG! this mod really awesome. Im really happy. I wish you guys who made this mod will become rich people and also you guys earn happiness in this world. I wish I can pay your kindness because create this masterpiece. THANK YOU THANK YOU THANK YOU VERY MUCH T_T
I played this version of the modification and I will say that it is wonderful! Although there is a little bust with the technique of summoning a whole fleet of ships directly on the head of the base base. In the Soviet Union, a fleet of flying saucers not only appeared with an iron curtain, but it is also treated very quickly. It's some imba
thank you!
Please tell me how to release Starfighter (TIE Advance Starwars) from Empire of the raising sun which one choose mode? I Played 3-2.48A