Modern Combat transports players into the midst of a high-tech war between the current-day Chinese and U.S. militaries. Incorporating all-new factions, units, doctrines, gamemodes, artwork, music, maps, and singleplayer missions, we aim to craft the most immersive and enjoyable strategic representation of 21st-century combat possible on the PC.

Report RSS CoH: Modern Combat - hotfix patch 1.005 released

Just in time before the tournament this weekend we've squeezed in this hotfix patch 1.005. It addresses the issue that some people with lower texture settings were experiencing, where the models of gunner heads, vehicles chassis, etc. were invisible.

Posted by on

Just in time before the tournament this weekend we've squeezed in this hotfix patch 1.005. It addresses the issue that some people with lower texture settings were experiencing, where the models of gunner heads, vehicles chassis, etc. were invisible.

Further, we're taking the chance to release a new feature that might come in handy for the analysis of the tournament replays. Sander Dijkstra has provided us a Beta version of the well known CoH Replay Analyzer, which we could update to support our mod. Thanks a lot! It is now available to the community and can be found under "...\Company of Heroes\ModernCombat\cohra\cohra.exe"

The Modern Combat launcher should automatically notify you about the patch and download it for you the next time you start it. If you run into problems with the automatic update, you may download and apply it manually, using this link.

The full changelog of patch 1.005 can be found at the end of this newspost.

~The CoH: Modern Combat team


Patch 1.005 change-log

New features:

  • Added an updated version of the CoH replay analyzer, which now supports CoH: Modern Combat games and maps. - thanks to Sander Dijkstra

Gameplay changes:

  • Reduced the Bradley TOW damage vs AT guns to 50% (was destroying the gun itself too easily)
  • Reduced the damage of PLA anti personel mines against vehicles to 70% of what it used to be.

Bug-fixes:

  • Fixed the UI text of the Napalm Strike in the Command Selection.
  • Fixed a lot of textures which during previous revisions restulted in disappearing of gunner heads, vehicle chassis and other models.
Post comment Comments
c00lbeans37
c00lbeans37 - - 5 comments

Yes! thank you so much for the patch now i can play my game smoother =) cheers!!

Reply Good karma Bad karma+4 votes
TuckFheman
TuckFheman - - 1 comments

Malwarebytes is picking up cohra.exe as a Trojan Agent. Just an FYI.

Reply Good karma Bad karma+1 vote
vagranexe
vagranexe - - 18 comments

This patch is acomulable or need the above? thanks

Reply Good karma Bad karma+1 vote
onikenshin
onikenshin - - 334 comments

But the TOW is supposed to destroy vehicles easily... Its the reason they are on the vehicle... Why not let the Bradley fire 2 TOW, 1 left and 1 right? (Meaning two buttons to push)

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: