Experience classic Command & Conquer and Red Alert action combined in one game! Always wondered who would win a fight between the Soviets & GDI? or Allies & NOD? Well wonder no longer! Pick your favourite faction and fight your friends in a classic Westwood Battle Royale!
Another Kirov update (hopefully final), I realised I messed up the unit facings, so I took some time to re-render the unit.
In-game it is a lot cleaner & nicer to look at now. plus the rotors/propellers sit nicer!
(I'm not sure how clear it is in the gif & if you can tell the difference hah!)
Also now comes with Tesla bombs as standard ;)
Tesla bombs? looks like a stream of black napalm from Generals
oh hey, hold on! this tileset! never seen it before! looks like some creepy swampy area
It's blue electrical fire, the same as the elite kirov in RA2.- But I do see the napalm resemblance!
I think its cool, its Tschokky's Barren Wasteland tileset. (Tiberium wasteland)
I'm hoping to expand on it & make Tibsun feeling maps with it.
Ouch the prism tower resize down is majorly pixelated and that Kirov is a little bugged...it should fly higher and go above the target than drop next to it.
Thanks for feedback,
The Prism tower is on my "good enough for now, but should really be improved." list - along with the NOD sub, GDI mech's & a few other bits & pieces.
I've recently remade the NOD Comanche which looked awful but was hidden most of the time because its a stealth unit. It's much cleaner looking now & i'm happier with it.
As for the Kirov, I've increased its flight height.
It now has a "stuctures" bomb so it targets & flys over buildings better.
I've retained the "unit" bomb that it drops on everything else which has large AOE splash damge. This is try and increase its effectiveness against "kiting", which the unit is extremely susceptible to because it flys so slow.
I'll post an updated image in the future!
Inq