You have just pushed the combine's pressure points and drove them out of the city. However the Combine are not going to give up without a fight. They will do whatever it takes to retake their territory. During the years at the city, the combine have been constructing an extremely large underwater base. Unfortunately for you the base is rumored to be capable of breaking down the city's barriors. The base, designed to carry thousands of combine soldiers, and hundreds of Striders, Dropships, and Gunships, the rebels won't stand a chance unless you destroy the base. You broke the combine's grip on the city. But will you be able to stop them once more? Are you up for the challenge?
This is a single-player Action/adventure first person shooter modification for Half-life 2 Episode 2.
*12 Medium sized maps thriving with detail
*New weapon and Combine soldier skins
*4 locations, From The forest, to the coast, to a combine structure, then finally to a massive underwater Combine base.
This mod is completely arranged and put together by one person. Keep that into consideration. I do have contributors that make models/textures/contribute numerous ideas every now and then, but other than that it is a one man project.
Map 1 City (intro) - 99% Complete - 3 minute compile - 3.41 MB
Map 2 City- 75% Complete - 7 minute compile - 7.36 MB - Revision 15
Map 3 Forest - 30% Complete - 5 minute compile - 11.1 MB
12 (Still in planning stages)
Note: A revision (in my terms) is when the map is close to completion. I actively add massive amounts of content in it to polish it and further improve the map. My typical maps have about 50 revisions before being complete.
A new model has been created (By Cubedude89) to mark Easter eggs, however it was originally going to be a replacement for the crowbar. I'm still tossing around ideas. The model is a bloody machete.
A good friend of mine is in the process of making custom sounds for some of the weapons
More screenshots coming soon!
Also. If anyone is interested in helping test, feel free to PM me. I'm running short on testers.
The mod story has been revised and updated on moddb and the website. Enjoy.
A slight progress report and news update for August 20,2008.
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