This mod update the executable of the original RBDOOM 3 BFG (used in DOOM 3 BFG Hi Def and UltimateHD) and unlocks missing features and improve the classic DOOM engine

Post news Report RSS Version 1.1.10.10 Release

A new release for Classic RBDoom 3 BFG is now available.

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Hello again, after 10 days I manage to make some fixes and added some new things on Classic RBDoom 3 BFG.

FIXES

Various fixes has been made on both Doom 2 & Doom 3.

These fixes include the elimination of the double flashlight bug on Doom 3 when you try to use the original flashlight, and also fixed a recently found bug in Doom 2 that make a secret on map 15 impossible to unlock.

Alongside these two major fixes optimization and minor bugfixes has also been done.

ADDITIONS

Also new addition like always run for Doom 1 & 2 and the inclusion of various map specific bug fixes for EXPINFO is now available.

FAQ

Q: Why not version 1.1.11?

A: I want 1.1.11 to be something bigger than just bugfixes. So for now I might go to over ridiculous version numbering

Comments
ViperAcidZX
ViperAcidZX

Nice. I'm hoping that improved weapon switching in classic Doom 1 & 2 (i.e. cycling through weapons don't go through one weapon at a time when using Next/Prev Weapon buttons), weapon shortcuts from Doom 3 bindings into Doom 1 & 2, possibly other console controller prompts, and button prompts to replace the generic ones (i.e. R-Stick Button being labeled as "Joy 8").

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