Improve your experience on DOOM 3 BFG Edition and DOOM 3 (2019). With additional mod support for the Classic DOOM games.

Description

The latest version of classic RBDoom 3 BFG (featuring game dll support)

Preview
Classic RBDoom3BFG 1.1.12.14
Post comment Comments
Mechanical-Sanity
Mechanical-Sanity - - 517 comments

what are game dlls? i mean, I know what they are, but how do they affect this sourceport?

Reply Good karma Bad karma+2 votes
MoDFaNGuy Author
MoDFaNGuy - - 262 comments

Like the OG Doom 3 game dlls allow mods to use custom logic for their maps.
In this one once a game dll for this port is compiled it can load custom logic like in OG Doom 3 on BFG Edition.
This will allow modders to port easier their mods from Doom 3 to BFG, or even make new ones on this version

Reply Good karma+2 votes
Mechanical-Sanity
Mechanical-Sanity - - 517 comments

Would this sourceport eventually allow us to play mods like perfected doom 3?

Reply Good karma Bad karma+2 votes
MoDFaNGuy Author
MoDFaNGuy - - 262 comments

If perfected doom 3 requires game dll to work properly then yes

Reply Good karma+2 votes
Mechanical-Sanity
Mechanical-Sanity - - 517 comments

But how do I run perfected doom 3?

Reply Good karma Bad karma+1 vote
dangos690
dangos690 - - 42 comments

When turning HDR off the hit effects on player turn white, I'm forced to use HDR even when I don't like the effect on Hell levels. Please fix it. Other than that excelent mod I'm using phrozo particles effect 1.3 decompressed with the .pk4 tool and other than deleting some files from the def folder for perfect compatibility I have no other problems.

Reply Good karma Bad karma+2 votes
MoDFaNGuy Author
MoDFaNGuy - - 262 comments

To be honest asking me to fix HDR is my weak spot (I really suck at graphics programming). What other options you have enabled ? Did you try to turn off HDR and restart the game?

Reply Good karma+3 votes
dangos690
dangos690 - - 42 comments

Hey I fixed it by disabling post process effect and hdr off, but on the second expansion whenever I activate the heart the edges of the screen turn white and some textures too, will try without phrozo particles, maybe they are not compatible with bfg edition, the version im using from prozo is 1.3. thanks for the help.

Reply Good karma Bad karma+2 votes
dangos690
dangos690 - - 42 comments

reply fail its was meant to reply to modfanguy :(

Reply Good karma Bad karma+2 votes
dangos690
dangos690 - - 42 comments

Nevermind I fixed it by turning half lambert light and ssgi to off thanks for this ModFaNguy!

Reply Good karma Bad karma+2 votes
Guest
Guest - - 691,209 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 691,209 comments

This comment is currently awaiting admin approval, join now to view.

Kalcos
Kalcos - - 10 comments

Game and launcher runs great on linux, but I can't load custom wads. I'm using Linux Mint 19.1 and the sources from the lastest branch. Anyway, good work on this sourceport.

Reply Good karma Bad karma+1 vote
MoDFaNGuy Author
MoDFaNGuy - - 262 comments

To load custom wads in Linux just create a folder "mods" inside game's base directory and load them from here.

Reply Good karma+2 votes
DoomedSpartan360
DoomedSpartan360 - - 160 comments

does this work with perfected doom 3????

Reply Good karma Bad karma+1 vote
MoDFaNGuy Author
MoDFaNGuy - - 262 comments

Without recompiling perfected Doom 3 source code with this port's SDK then no.

Reply Good karma+1 vote
DoomedSpartan360
DoomedSpartan360 - - 160 comments

ok then how do I do that???

Reply Good karma Bad karma+1 vote
DoomedSpartan360
DoomedSpartan360 - - 160 comments

ok then how do I do that???
cuzz if it can work then its worth it

Reply Good karma Bad karma+1 vote
MoDFaNGuy Author
MoDFaNGuy - - 262 comments

For starters you have to download Vanilla Doom 3 SDK, Perfected Doom 3 source code and Classic RBDoom 3 BFG source code.

After that you should check the differences between the Vanilla Doom 3 SDK and Perfected Doom 3 source.

Once you found them all start applying them to classic RBDoom source code (and try to avoid modifying the header files).

Once you successfully done with that compile the game(CPU arch)project from Classic RBDoom 3 BFG source code and hope for the best.

Reply Good karma+1 vote
Mechanical-Sanity
Mechanical-Sanity - - 517 comments

Hey, I really suck at these kinds of things. It sounds like you have already done this, so can you release your compiled mod onto this page?

Reply Good karma Bad karma+1 vote
MoDFaNGuy Author
MoDFaNGuy - - 262 comments

I have done it for Classic Doom 3 mod (you can find it in the addons).
But I haven't work with perfected Doom 3 sorry.
BTW, if the original creator(s) is(are) still active why you don't ask them ?

Reply Good karma+1 vote
Mechanical-Sanity
Mechanical-Sanity - - 517 comments

He is not active, but I can try asking. However, can you at least try to port things?

Reply Good karma Bad karma+1 vote
DoomedSpartan360
DoomedSpartan360 - - 160 comments

Well I myself have somewhat of knowledge with this things I am currently working on an add on for Perfected Doom 3 called Rip and tear which edits a few things.So can we make this possible? because Perfected Doom 3 is hands Down the best mod for doom 3 and if we get it working with The BFG edition by using your source-port its going to be the best thing ever.And The developer who used to work with Perfected doom 3 said That its cool if this can be done

Reply Good karma Bad karma+1 vote
MoDFaNGuy Author
MoDFaNGuy - - 262 comments

If you want more info about game.dll in this port the check this one Github.com

Reply Good karma+1 vote
Mechanical-Sanity
Mechanical-Sanity - - 517 comments

Now that this mod uses dlls, can I play perfected doom 3?

Reply Good karma Bad karma+1 vote
Mechanical-Sanity
Mechanical-Sanity - - 517 comments

nevermind

Reply Good karma Bad karma+1 vote
DoomedSpartan360
DoomedSpartan360 - - 160 comments

So it doesn't work? well that sucks

Reply Good karma Bad karma+1 vote
IAmTheWalrus!
IAmTheWalrus! - - 122 comments

Hi. 4K for some reason isn't 4K like normal BFG. It looks awful, like a much lower resolution. Also, is there a way to disable the new audio? Not a fan of OpenAL here at all. I was also wondering if the added light sources in the BFG edition were removed to make it more similar to the original game?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags