This is a full conversion Tolkien mod for Crusader Kings 2 which will feature bookmarks throughout the Third Age. This mod is being developed independently from any other LotR or Middle Earth mods out there. The map will cover the main areas of Middle Earth, known in the books and films. So, Middle-Earth is waiting for you! Will you play as the descendant of one of the noble families of Rohan or Gondor? Will you try to reforge the ancient kingdoms of Elves in Eriador? Or will you try to destroy all the Free Peoples, and claim Middle Earth for Morgoth? This mod will give you a unique strategy experience of the Third Age in Middle-Earth. From Forodwaith to Bellakar, from Lindon to Rhûn, lead your dynasty and survive the Dark Times. Become one of the most important Lords of the Age!
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Frequently Asked Questions | Locked | |
Thread Options | 1 2 | |
Feb 21 2014 Anchor | ||
FAQ - Frequently Asked Questions
I/ INSTALLATION ISSUES I've got blank events, and i can play at all. Some weird characters are present, like the Emperor William of Mordor instead of Sauron, why? I've got an Europe map instead of the Middle-Earth one while launching the mod, why? II/ THE MOD How large will the map be? What languages is the mod available in? Are any DLCs required to run MEP? When will the mod be released? Edited by: Lonhaldar |
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Feb 23 2014 Anchor | ||
Hello:)I could have the list of the events of this mode please? I need the events which replaces "24504" of the version original of the game, because I have dynasties which are going to disappear and thus I would want this code for area to continue, svp it is very important for me:)sorry for my english I'm not English ^^ ps : copy |
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Mar 26 2014 Anchor | |
WHEN WILL IT UPDATE -- Swiggity swooty, coming for that booty. |
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Mar 27 2014 Anchor | ||
We're working on it. Be patient, it takes some days, and we won't work all the days on the mod, we've got real lives too |
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Apr 6 2014 Anchor | ||
hi, i had problem when launch game with this mod: that always crash after been launched. [persistent.cpp:40]: Error: "Unexpected token: frameAnimatedSpriteType, near line: 79" in file: "interface/domestic_technology.gfx" near line: 91[persistent.cpp:40]: Error: "Unexpected token: frameAnimatedSpriteType, near line: 93" in file: "interface/domestic_technology.gfx" near line: 102[persistent.cpp:40]: Error: "Unexpected token: maxValue, near line: 73" in file: "interface/load_screen.gfx" near line: 74[virtualfilesystem.cpp:614]: Could not open file: gfx/models/Shields/mongol_empire_shield.xac can you help me with this? i have 1.09 version of CKII |
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Apr 6 2014 Anchor | ||
I'm not sure it could works with 1.09, the MEP 0.1.5b was made for the 2.0 version, and the compatibility patch is for the 2.1.1. Do you tryed to update your game version? |
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Apr 7 2014 Anchor | ||
ok, problem solved, i have installed 2.0 patch and it works great! |
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Jun 16 2014 Anchor | ||
Just a question, I've been looking around but I didn't see anything about multiplayer. Me and a friend were wondering if it is multiplayer compatible yet because we have tried but it just says game not found and we have played together before with other mods. |
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Jun 17 2014 Anchor | ||
For now, we didn"t really worked on it. I know that there's some little bugs with it, and i'll try to have a look at it when i'll have enough time. Thanks for this report by the way! |
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Jul 9 2014 Anchor | ||
are all the factions playable at the moment or are there restrictions on who you can play? |
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Jul 9 2014 Anchor | ||
All the cultures are playable -without the wilderness characters- but some of them are not really improved for now ! |
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Jul 29 2014 Anchor | ||
When playing as a Noldor ruler of Lindon I can't seem to colonize the wilderness at the eastern half of Forlindon. Is there any reason why? The decision doesn't appear. |
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Jul 29 2014 Anchor | ||
Did you added the steward with the job "colonize a province" in the good province? |
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Aug 2 2014 Anchor | ||
I did send my steward. Trying it again as king of Arthedain and I can't colonize the Shire or Midgewater. The decision to purge the Hillmen also did not appear after I sent my marshal |
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Aug 2 2014 Anchor | ||
Try to use this fix: Dropbox.com By the way, the bugs reports shuld be in the good thread, because it'll be really difficult for the peoples to find them |
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Aug 2 2014 Anchor | ||
I have tried the fix but it didn't work. I'll post it in the bug reports next time. I was able to colonize a province in Rhudaur though. The Shire remains a wilderness. |
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Aug 2 2014 Anchor | ||
Runtime error |
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Aug 3 2014 Anchor | ||
Please report the bugs in the bugs reports section of this forum! |
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Aug 25 2014 Anchor | ||
I've downloaded the mod and unzipped it into my paradox mods folder. This mod doesn't appear in the game launcher. I have other mods in the folder that appear, but not this one. I use the Steam version of the game if that is a problem. |
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Aug 26 2014 Anchor | ||
That shouldn't be a problem, but look at the first question in this thread, it should solve your problem. If not, send me a PM with a screenshot of your installation. |
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Sep 18 2014 Anchor | ||
What the use of Churches/Shrines for elves ??? i can't tax them,i can build next to nothing within them nor destroy them (to build city/castle) ! Edited by: Mr.Markus |
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Sep 18 2014 Anchor | ||
We removed the churchs for the next version, they're useless, that's right |
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Sep 21 2014 Anchor | ||
You said you got a new building system right? Maybe like the AGOT Mod? Im really hyped up for the new version! |
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Oct 14 2014 Anchor | ||
Hi. My game won't start even with both the Beta folder and the .mod file placed in the CK2/mod folder. I press 'launch' and nothing happens. Is there something I'm overlooking? |
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Oct 17 2014 Anchor | ||
my god... |
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