City ES3
Full VersionCity ES3 is a personal experiment in Source SDK mapmaking, inspired by the groundbreaking Marathon games by Bungie Software. One level, seven somethings...
City ES3 is a personal experiment in Source SDK mapmaking, inspired by the groundbreaking Marathon games by Bungie Software.
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City ES3 is a personal experiment in Source SDK mapmaking, inspired by the groundbreaking Marathon games by Bungie Software. One level, seven somethings...
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Here is a COMPLETE WALKTHROUGH I made:
Can't find background image materials/console/startup_loading.vtf
Google the SteamPipe fix. It involves changing the Gameinfo.txt. That should hook you up.
How about this idea instead? If the dev wants me to play his mod post-Steampipe, he can update the file himself to make it compatible with Valve's current format.
Looks good, and I'd love to play it. But thanks to the new filesystem Valve has given episodic content, all mods and custom maps are currently out of service.
And Just To Be Clear It IS a Func_Door_Rotating Right?
hey, if you could answer me this one question it would mean the world to me. where there is that little locker at the end of the first bridge that comes out of the water that you can open i tried making the same thing on one of my maps and it ends up rotating in the middle of the door, and not around the edge. now, i know what your thinking and trust me i have tried changing where the hinge is. could somebody please tell me what i need to do?
thanks.
-Bloodshot
This makes me think of how cool it would be to see a source remake ala black mesa of the marathon trilogy.
marathon was a fantastic game and this is an excellent idea. too bad I don't have a clue about programming, otherwise I would do it myself.
Nice mod dude, would like to see an extended, maybe official proper release of this with more puzzles and maybe a story.