The goal for CiNEmatic mod is to bring high-quality textures, high-polygons 3d meshes, overall enhanced gfx of the Quake III Arena PC game original game. Comes with setup and install options like a Swiss watch. Textures will be carefully redrawn by Ai(7 different open-sourced Ais) in 8K resolution and 16K resolution that will feel like native textures and modify by me by hands. CiNEmatic will bring visuals in Quake 3 PC game to another level. If you are a Quake III fan and have a very high-performance rig with 8K resolution and above - then this mod is for you for that extra silky smooth and amazing graphics in classic Q3 game. This mod was created for UHDk1ng 16K resolution(15360 x 8640 pixels or 133 megapixels) gameplay of video from Quake III on YouTube. All textures were redrawn by Ai at 16K-32K resolution and then downscaled to 16K, 8K and 4K resolution. For more information - please visit UHDking, UHDk1ng or iPlay16K YouTube channel.

Description

Quake3e is a revised open source game engine based on Quake III Arena's open source game engine. Quake3e supports 64-bit operating system and extend features of the Quake III Arena game engine. Quake3E supports all the way up to 16K resolution and works perfectly with CiNEmatic Mod without any errors. Install Quake3e in the main Quake III Arena folder, install CiNEmatic Mod on top and then run the game by executing quake3e.x64.exe(for updated OpenGL API renderer) or quake3e-vulkan.x64.exe(for Vulkan API render). If game will give you a blue screen at the beginning then create shortcut to tose executable files for example: ("C:\Quake III Cinematic\quake3e.x64.exe" +set fs_game cpmaV_CiNEmatic +set r_customHeight 8640 +set r_customWidth 15360 +set r_mode -1 +set com_hunkMegs 1024). com_hunkMegs should be 1024 or 2048 to run comfortable 8K video resolution or 16K video resolution. Enjoy!

Preview
Quake3e Windows x64(compiled revised version May 2021)-CiNEmatic Mod Ready
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UHDk1ng Author
UHDk1ng - - 164 comments

Quake3e is a revised open source game engine based on Quake III Arena's open source game engine. Quake3e supports 64-bit operating system and extend features of the Quake III Arena game engine.
Quake3E supports all the way up to 16K resolution and works perfectly with CiNEmatic Mod without any errors. Install Quake3e in the main Quake III Arena folder, install CiNEmatic Mod on top and then run the game by executing quake3e.x64.exe(for updated OpenGL API renderer) or quake3e-vulkan.x64.exe(for Vulkan API render).
If game will give you a blue screen at the beginning then create shortcut to tose executable files for example: ("C:\Quake III Cinematic\quake3e.x64.exe" +set fs_game cpmaV_CiNEmatic +set r_customHeight 8640 +set r_customWidth 15360 +set r_mode -1 +set com_hunkMegs 1024). com_hunkMegs should be 1024 or 2048 to run comfortable 8K video resolution or 16K video resolution.
Enjoy!

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Guest
Guest - - 690,716 comments

Hi, it works perfectly but when I start the game the screen colors are like in 16 bit, it is normal or there's a way to fix?

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UHDk1ng Author
UHDk1ng - - 164 comments

Try to change the visual preset in the options of the game. What video card do you have?

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Guest
Guest - - 690,716 comments

for resolution change the code to: r_customHeight 2160 +set r_customWidth 3840 to run comfy in 4K resolution.

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UHDk1ng Author
UHDk1ng - - 164 comments

Correct, try to use console command "r_mode=-1" as well or custom resolution may not work. You may also set any custom width and height resolution.

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Guest
Guest - - 690,716 comments

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