Chaos can perhaps be referred to as 'a mod for those who like the game they bought'. In other words, we make no attempt at a 'total conversion', something that takes possibly the greatest FPS game yet, and turns it into something completely different. That is not our vision.

What we have attempted to do (as always) is to expand the game, bring some nice variety to your play, but to do it in a way where (hopefully) it won't be so easy to tell where UT2004 ends, and Chaos begins. Our goal is to make the game bigger, deeper, and maybe even a little bit better, all the while appearing as if it came with the original game - right out of the box.

And in doing so, Chaos brings an entirely new feel to the game of UT2004, but does it without removing anything from the original game. Each and every weapon, item, and feature included in this version, covering everything from custom startup menus, to complete game types, to custom quit messages, has been (and always will be) designed and tested to work with the latest version of Unreal Tournament 2004.

Perhaps the heart of the mod however, are the high quality, highly addictive Chaotic weapons. And while some of them were inspired by the earlier versions of our mod, each has been reengineered and rebuilt from the ground up. Some of the weapons included are melee weapons, which come complete with their own custom animations. The melee weapons are now available in most Chaos game types, including Duel, which was created specifically for them, and which is supported by a diverse set of maps.

In addition, Chaos for UT2004 has been designed to be as flexible and as compatible as was reasonably possible. Which is why we have provided a 'mutator' version of our 'mod'. Simply so that Chaos can be played and enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods and/or mutators.

However, Chaos does in fact also come with it's own complete game types, each with full bot support, and each fully functional in online play. And it is important to note that some Chaos features (ie: melee weapons) are only available through these Chaos game types, and not thru our mutator.

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ChaosUT2 Public Release version 3.7 is available now!

There are links available on our web site:

Chaotic.beyondunreal.com

Only a few bits from the change log:

- Fixed Duel crash bug that was introduced with UT2004 patch #3369

- Replaced all Horde Hunters monster models with new ones

- Vastly improved ChaosCTF with bug fixes and tweaks ('carry your flag' type CTF that works with standard and vehicle maps in one map rotation, with great bot support)

- Added MantaMeat option to ChaosCTF for those who want an alternative to Manta runs... these gibs will satisfy

- Tweaks to make Horde Hunter bots a bit more efficient in HH (they can kick, swing more often, dont try to block as much, ect)

- Added in 'bloody' melee weapons, and tweaked Bloodyweapons so that the blood slowly fades from heavy, to light to none in 20 second intervals

- Tweaked both vengeance exp (new effect) and chaos redeemer effect to be MUCH friendier on FPS and still looks great

- Greatly improved the Chaos Bike and Hoverboard (and we'll continue still). Including the removal of manual gear shifting from the Bike

Lots more news and info available on our web site and in our forums.

ChaosUT 2004 released!

ChaosUT 2004 released!

News 4 comments

ChaosUT2: Evolution is now available for Unreal Tournament 2004! Here are some download mirrors: Download - DB Center Download - Nitro Clan (Germany...

ChaosUT2 PR2 Released!

ChaosUT2 PR2 Released!

News

After many months of development, we are proud to finally introduce our brand new 3rd person melee fighting system to the world of UT2003! ChaosUT2 PR2...

ChaosUT2: Evolution - Released!

ChaosUT2: Evolution - Released!

News 1 comment

The latest version of our Chaos mod has been released, and is available for download. We also have a public server up and running 24/7, so please come...

IR11 is out, and new pics are up!

News

ChaosUT2 IR11 came out few days ago, and it includes quite a lot actually. For example, although the models and skins are still being worked on, the 3rd...

Add file RSS Files
Chaos UT 3.81 patch WIP

Chaos UT 3.81 patch WIP

Patch 1 comment

Patch from the very recent uptate to the latest 3.76 chaos UT Evolotion This file is also for people who are interested into beta testing this WIP verion...

Chaos UT2 Evolution v3.76 UMOD

Chaos UT2 Evolution v3.76 UMOD

Full Version 2 comments

This is the Chaos UT2 Evolution v3.76 UMOD automatic install for UT 2004

Chaos UT2 Evolution v3.76

Chaos UT2 Evolution v3.76

Full Version

This is the Chaos UT2 Evolution v3.76 zip manual install for UT 2004

Post comment Comments  (0 - 10 of 58)
Paorave
Paorave - - 7 comments

easily my favorite mod for my favorite game, ever. thank you for making it

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Thaine64
Thaine64 - - 15 comments

More patches.?

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DaveFace
DaveFace - - 392 comments

What the heck? I just came across this looking for some nostalgic bot-play and there's people releasing patches? Wasn't expecting that.

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dr.flay
dr.flay - - 106 comments

CUT2 BETA 3.8 released

Chaoticdreams.org

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R.Flagg
R.Flagg - - 1 comments

It's been so long, I can't even seem to login correctly to post news the 'proper' way. But anyway, after approx 5 years of silence, ChaosUT2 actually has another small patch.

It's called 3.77 beta, and is available right now on our web site:
ChaoticDreams.org

The patch is mostly bug fixes for online matches, and there is at least one server running the patch right now, where you can go play.

So, there ya go.

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dr.flay
dr.flay - - 106 comments

Ignore the old links.
If you want help or info, then you will find the site and forum are at
Chaoticdreams.org
Forums.chaoticdreams.org

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xBlaze889
xBlaze889 - - 6 comments

UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows NT 6.0 (Build: 6002)
CPU: GenuineIntel PentiumPro-class processor @ 1995 MHz with 2037MB RAM
Video: Mobile Intel(R) 965 Express Chipset Family (1409)

Could not spawn a GUI Controller!

History: UGameEngine::Init <- InitEngine <- FMallocWindows::Free

Any ideas what I'm doing wrong? This happens everytime I start it up.

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KeeperUTX
KeeperUTX - - 38 comments

CUT 1 vs CUT 2?

CUT 2 wins :D

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OrdinaryMagician
OrdinaryMagician - - 136 comments

Now that I have UT2004 I can truly see the coolness of this mod... whoa! :D

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Mukridzsin
Mukridzsin - - 754 comments

WOW ! :D

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