A total conversion mod set in the tiberium universe. This mod aims to recreate the aesthetics of C&C4; while maintaining the superior gameplay style of RA3. Factions: GDI & NOD. Timeframe: The Incursion War/Fourth Tiberium War. Any feedback is appreciated.
*Click* Noice.
well done, working with map elements are indeed not easy
Actually, it's relatively simple if you have the C&C4; world builder... Literally select everything, Ctrl-C, and in RA3 WB Ctrl-V. They'll look like empty instances. Define those instances in code and they will port perfectly at their exact original locations... (I had figured this out wayyyy down the line when I was porting "Angel's Gate", and I wished I knew that sooner)
Wow that's a lot better. Thanks for the tip !