A total conversion mod set in the tiberium universe. This mod aims to recreate the aesthetics of C&C4; while maintaining the superior gameplay style of RA3. Factions: GDI & NOD. Timeframe: The Incursion War/Fourth Tiberium War. Any feedback is appreciated.
Will there be blue or red tiberium field?
green n blue
I may include red as well... since I like it very much!!!
Is it possible to have both RA3 style collection and TW style collection at the same time? Could be interesting to use the TCN node models to replace the offshore ore fields in RA3, or maybe just have them be an alternative to open fields in city maps.
that is exactly my intention... Red zones will have tib fields, while TCN-controlled zones will have TCN-hubs from which tiberium can be collected...