C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
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This video is a brief Demonstration of the Enforcer's teleportation abilities.
Hmm i saw this before, is that possilble
Ya i think its supposed be related to chrono tech maybe?
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Looks awesome! I'm a tad worried about the balancing issues.
I'd suggest some sort of cooldown(Like.. The tank is unpowered for something like a second after it's out of the teleport thing?
Whoww... awesome, that's cool!!! The Superpower tank in C&C General. I'm worry about that, cause it's very difficult to beat The Superweapon General, I'm very afraid...:), yes I'm sure, I'm very very afraid....
Hey, Can I request one unit for GLA Demolition General? just Truck Technical not Pickup Technical.
wow i didnt know chronoshifting was possible in generals! :o NICE WORK!!! :D
pretty simple by the looks of it the button creates a tunnel network (sphere) that can hold only the unit that creates it, then u select the sphere and tell it to move somewhere, however once it moves there it activates suicide weapon that destroys itself and releases the unit inside. am i correct? also can we see it shooting?
It actually doesn't use tunnel-logic, but the other half is probably not that far off.
I will see if I can get a vid of it shooting, but keep in mind that it still shoots the exact same stuff as it does in SW .95-951. It will still create a big blob of death when a bunch are shot simultaneously, and it still has the plasma stream alt-fire.
WHEN THE BIG BLOB OF DEATH BLEW UP IN MINE I SWEAR TO GOD THAT TOOK ME BACK TO THE IRON GIANT FIRING THAT PLASMA BALL AT THE SHIPS EXCELLENT WORK
Yah, without I doubt I've definatly seen this video before. The exact same one, somewhere on moddb. Not sure where though. Awesome though.
Yeah, this is the exact same video from the last update, I just never got to putting it onto Moddb.
is this cause crash when fire and teleport?
there should be a way to like release the energy like the tesla tank in "rise of the reds"
Errm just slightly epic, I no refuse to play against the superweapon general. Teleporting is a form of cheating! cool cheating though, And guys that is amazing I don't even want to think how you did it.
when is .96 coming? I cant wait! :)
how does it attack??
i downloaded this mod and it has that tank but there is none of the stuff on top of it and it doesn't teleport or whatever?
what is this?????
PLZ ANSWER!!
never mind i understand now lol ;)
do you have to uncover the terain before moving them???
no if you see the vid when they send two tanks you can see that its uncovered
i wonder if i could teleport then on water
i think the logic is that it basically creats a VERY fast transport in front of it. it then enters and the transport moves to the designated area and automatically disembarks
Sounds like Albert E. is working his magic with a new crono tank. Just like in RA1 and RA3(concept). But this is going to be a cool tank to use on the battlefield. No longer will I have to go into the front door with Comanches. I can use tanks and the back door.
I like it, but I would like to see an estimate release date for .96 version of ShockWave.. It's a very good mod.
hmm can i test this mode with my mate for testing for bugs balance and more crashes...?
this is realy a very good idea, you can attack the enemy from the backdoor but the enemy can see that you are coming cuz there's soo much light :D
This is a great mod but i think this unit will ruin the game balance... Build some 50 of those units and spawn them in the enemy base and done game over, yhey how fun was that... Its just going to be one less general for me... Sorry its my opinion, no offence...
It's quite tedious to teleport enforcers 1 by 1- (yeah you can't do mass teleports). So it doesn't really ruin game balance. It will only be over that quickly, if there were no units to defend the base. ^_^
I swear that thing has eyes... o_o'
i agree because this will give and unfair advantage which no one can defend against and its really similar to Red Alert 2's chronoshphere and the animations and graphic are the same too
Kinda Unfair i mean If someone got 5 of those and teleported to right in front of your HQ.Two words.
*GAME OVER*
this tic it's so helpful in the fast gamer's ,I used this tic many times i'ts so cool and give the target no chance to defend his base!!
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