A-mod-of-a-mod. Requires C&C Shockwave to be installed prior. For those of us that enjoy Shockwave, this is something entirely less serious. The goal of this mod is to make the game so unbalanced that it comes full circle and is balanced again.

Report RSS Update 37: Police Brutality

Beat the crap out of some Workers with America's finest.

Posted by on

Enjoying your life in the zone quarantine? Let's get to it.

Important Stuff:

  • Reworked the ranking system, again
  • Expanded point cost on Generals Powers to a maximum of 10
  • Adjusted point gain per level to be more linear
  • This is an experimental change and we'll see how it goes. The purpose is to lessen the massive power spike upon hitting Rank 4
  • Added a subtle sway effect on most infantry
  • Attempted to fix some hotkey conflictions, results will vary
  • Created a new HeroArmor for all Hero units. Slightly more resistant to bullets, guns, things in general

Physics Stuff:

  • Fixed 'helicopters and things landing on units and dealing damage' once and for all
  • Removed NO_COLLIDE from Airships and the Super Spectre
  • Found and implemented an easier way of dealing damage if the unit lands on a structure
  • Increased structure weaknesses to FALL type damage
  • All helicopter/airships deaths now deal large amounts of FALL damage, beware

American Factions:

  • New joke unit! Riot Police!
  • Model from BFME1, voices from Payday 2. They smack infantry and have a passive damage aura
  • Made SWAT Vans unattackable while parachuting to fix all potential bugs
  • Nerfed Avenger PDL rate, from 100ms to 333ms
  • Burtons can now detect Landmines and Demo Traps in a small radius

America Armor:

  • Removed IR Smoke from Mammoth Tanks

America Super Train:

  • Reduced the offset of Alpha Humvees when supersonic

China Special Weapons:

  • Flying Submarines require a War Factory before production
  • Flying Submarine price increased, from $2,000 to $2,500
  • Reworked Exp give and gain on Flying Submarines; small increase to both
  • Submarine build time increased, from 20 to 25
  • Submarine HP reduced, from 500 to 450
  • New unit! Pangolin Infantry!
  • Medium range missile infantry
  • Pangolin is an infantry-based anti-air unit, something everyone has wanted

GLA Factions:

  • Flak Emplacements no longer block line of sight
  • Flying Roaches no longer directly hit infantry
  • New unit! Prion light tank!
  • A small, sneaky tank with a completely anemic gun. But you aren't buying it for the gun. You're buying it for the giant missile strapped to the side.
  • Prion scrap increases the aspects of the gun; +1 shell, better reload, less delay between shots. Per scrap.

DR. THRAX:

  • Tunnel Networks now give a little baby toxin tractor instead of that super turbo one

GLA Stealth:

  • Nerfed War Truck for the final time (hopefully).
  • War Truck now requires a Palace
  • Fixed extensive range issue on the garrisoned gunner
  • War Trucks can no longer be transported via tunnels or other means due to bug that would make the gunner un-targetable
  • Fixed War Truck stealth in relation to the gunner, so they should be in sync more often
  • War Truck price increased to $1,000

Misc:

  • Fixed bad PitchShift values on Iron Dragon Infantry
  • Fixed visual error when REALLYDAMAGED on Iron Dragon Infantry
  • Fixed visual error on SWAT Vans when landing
  • Fixed T-26 Snow art
  • Maus and MBT's can now be stunned by Jarmen as intended
  • Fixed a bunch of mistakes regarding Demo General structures and PARTICLE_BEAM damage
  • Improved Scimitar focus when attacking
  • Added shadows to SCUD missiles and Nuclear missiles
  • Increased rage and hatred by 500%
  • Finally updated the model of the Alpha Humvee bomb. It's a train. What a surprise.
  • Attempted to fix 'AI spawns EMP transport plane at the target location.' Results will vary.
  • Nerfed Artillery Platforms a little bit. Range reduced, from 450 to 400. Some minor rate of fire adjustments as well
Post comment Comments
leahbam
leahbam - - 2 comments

where's the patch??

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,552 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,552 comments

am i the only one who gets a crash that notifies direkt x 8.1 is missing?

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Brownstain
Brownstain - - 199 comments

Theres a couple youtube videos on how to fix that. Mine was as simple as deleting one specific file in the main game folder.

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