Welcome back to the changelog. Here's what's changed/ruined:
USA Factions:
- Heavy Anti-Air now shows up on the mini-map
- Heavy Anti-Air damage increased by 1 (for a total of 24 extra damage per clip)
- Added a Battle Dozer to every USA War Factory
- There's a mission using the Battle Dozer in the Addons section; You should try it
Chinese Factions:
- Chinese jets from the airfield now have an ECM Countermeasure
- MiGs and (EMP/Nuke) Bombers will automatically deploy smoke when a missile is nearby
- The smoke will usually jam the missile and protect the aircraft
- Least effective when flying directly over missile-armed infantry
- Landmines now use their default Zero Hour 'blinking lights' effect; Should mildly improve performance when playing
Nuke General:
- Added a new unit!
- GATTLING NUKE CANNON OF DOOM!
- Requires a promotion at Rank 5
- It fires tons of nukes
- Decreased the price of the Nuke Site to $1,300
- Certain meta units no longer explode when the transport they are inside of dies
Special Weapons General:
- Added an Advanced War Factory
- Model is from Beng's Laser Demo Nuke mod; A classic
- Advanced War factory comes with 2 new artillery units
- Immolator Artillery; Model by Creator
- It's like an Inferno Cannon, but with more guns
- Silkworm Launcher; From Beng's mod above
- Silkworm deals bonus damage to structures and can hold 5 infantry for close range defense
- Global Radar Jammer promotion now functions as intended, and moved to Rank 3
- Promotion allows you to build the Radar Jamming Headquarters
- It will shroud the entire map for your opponents (multiplayer); The AI doesn't care, however
- Replaced landmines with Grinder Landmines for all Leang structures
- Grinder Landmines deal more damage, have more radius, but are limited to 1 explosion
- Grinder Landmines regenerate faster than normal landmines
GLA Factions:
- All GLA base defense units can gain veterancy now
- This includes Stinger soldiers, Machine Gunners and more
- These units do not give experience to your enemy when killed (as usual)
- All GLA ground vehicles now have a chance to create a vehicle crew member upon death
- Creation chances are based on the veterancy of the unit
- 10% chance at Vet 0
- 20% chance at Vet 1
- 33% chance at Vet 2
- 50% chance at Vet 3
Dr. Thrax:
- Chemical Mortars moved to the Barracks; Price slightly increased
- New base defense: Chemical Mortar; Requires Chemical Bunker
GLA Demo:
- Removed the explosion resistant armor from the Scud Storm, as it was too hard to kill with anything prior
Stealth General:
- T-26 and Virus Tank benefit from the Vehicle Training promotion
Misc:
- Cracks made by the Temple of Gaia can now be built over
Challenge Mode Updates:
- Dr. Thrax has new units, new buildings and slightly different attack waves
- Leang's map has been revised slightly; Hopefully with better performance
- Demo General has new attacks, units and a superweapon
- Laser General has new defenses
- Tao's map has been reworked slightly; Attack waves lightened
- Super Train General attacks slightly faster