Welcome to C&C Retarded, the best mod ever made: EVER... C&C Retarded is the latest of the "Retarded" Mod Series that I began back with C&C Generals: Zero Hour. Something about this mod you should know, is that it is completely made by one dude, me, TheGunrun. I find that working alone allows me to create what ever the hell I want with out people complaining. Download my mod and find out why I still make this. Every game you play will be epic, never before has a command and conquer title been able to produce as much POWER AND CHAOS.

Post news Report RSS Feature: [Tiberium]

Tiberium Recycling System: All Factions will be able to recycle unneeded tiberium and place it back onto any field for their allies to harvest. These recycled packages will come in the form of 500, 1000, 5000 and 10000 value crystal formations . Each package will cost 10% more than you will get from

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Tiberium Recycling System:
All Factions will be able to recycle unneeded tiberium and place it back onto any field for their allies to harvest. These recycled packages will come in the form of 500, 1000, 5000 and 10000 value crystal formations . Each package will cost 10% more than you will get from re-harvesting them. (e.g. a crystal formation that will yield 500 when harvested will cost 550 to place, a 1000 will cost 1100 to place, etc) These recycled crystals formations will be buildable under the support structures tab with a refinery as it's pre-requisite.

Decoy Tiberium:
It is a power given to nod. It is basically a seed tiberium in which the tiberium when harvested gives nothing in return. It only comes in the color green. It is also 2x times larger than the regular seed tiberium power.

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ThePrussianMink
ThePrussianMink - - 407 comments

haha! Decoy Tiberium is brilliant!

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