This is just a beta of the upcomming 2.7. Hopefully this should satisfy everyone waiting for another release. BTW, this will only be hosted here and no where else.
- Give Catalyst Avatars the ability to convert other Catalyst Avatars into their army's. (Encourage Catalyst on Catalyst Action)
- R.O.F. Nurf for Devastator Warships
- Double the size of Nod's Cloaking Field and let it Also Stealth Vehicles
- Double the attack power of Sonic Emitters
- Radar Scan will reveal more
- Stealth Tanks will deal more damage
- Rance Costa build time will now be set to 30 seconds
- Catalyst Avatar build time is now two minutes
- Build time of Vertigo bombers and Firehawks have been halfed
- Vertigo AA weapon has been doubled
- All tech centers take 2 minutes to build and require $10,000
- Nod Commando can now fire at aircraft and no longer uses c4
- All Transport vehicles (Ox ect..) get double the health
- New Player Colors
- Sniper Drop (GDI) Will now contain twice the snipers
- All Mammoth Tanks now include 1 Repair Drone
- Ion Cannon Control Center comes with 3 AA Turrets
- GDI Tech Center comes with 3 Sonic Emitters
- Ion Cannon's Prep time is set back to 5 minutes
- Catalyst Avatar will now require Secret Shrine
- Rance Costa will now require Armory
- Shadow Teams fly twice as fast
- GDI foxholes take half as much time to build
- Catalyst Avatars automatically die after 30 seconds
- Catalyst Avatars will now have a 40 Second Life time (not just the original)
nice, but i can't play CnC3 on my computer anymore (cursor's too laggy)
can anybody tell me the steps for setting up this update... :) thnx..
I was woundering is it possible to make the tiberium growth extend beyond its designated radius, like it did in tiberium dawn, it just kept growing and growing half way across the map, that was ace units just use to get destroyed before even making it to the enemy base, anyway keep up the good work.
i think that the gunrun's mods are the best for the C&C games