Welcome to C&C Retarded, the best mod ever made: EVER... C&C Retarded is the latest of the "Retarded" Mod Series that I began back with C&C Generals: Zero Hour. Something about this mod you should know, is that it is completely made by one dude, me, TheGunrun. I find that working alone allows me to create what ever the hell I want with out people complaining. Download my mod and find out why I still make this. Every game you play will be epic, never before has a command and conquer title been able to produce as much POWER AND CHAOS.

Description

Overall Changes: All Tiberium Refineries / Extractors will give you $500 every 12 seconds. The build radius of all Cranes and Construction Yards has been increased. Cranes are able to construct base defenses and more Cranes. All factions can construct Walls. The EA logo has been replaced. A faction known as the “Unholy Alliance” has been added. The Unholy Alliance begins will all MCVs. Each faction now begins the game with starting units. The music in the game menus has been changed. All mini-MCVs (Emissary, Explorer, and Surveyor) deploy in half the normal time. The Mutants Marauders have been buffed. Tiberium Spikes now give the player $69 a second. All MCVs when undeployed have build radius. GDI and Nod Construction Yards no longer provide radar to the player. Command Posts and Operation Centers now supply the player's radar. Nod and GDI Engineers now come with three repair drones. The player can now construct buildings on his/her Allies' Mini-MCV and Crane. A Tribute...

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dead_avengers
dead_avengers - - 3 comments

Hey men! i was playing skirmish with the Unholy Alliance but when i reached the base the three MCVs did not move even millimeters. I won the game destroying only three MCVs.

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Firefly919
Firefly919 - - 6 comments

The readme states "Unholy Alliance faction has been added, all three sides all at once. (No AI compatiblity)"

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wlknsl
wlknsl - - 5 comments

I was woundering is it possible to make the tiberium growth extend beyond its designated radius, like it did in tiberium dawn, it just kept growing and growing half way across the map, that was ace units just use to get destroyed before even making it to the enemy base, anyway keep up the good work.

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