Because vanilla Generals isn't good enough for you.

Report RSS Updates: Warriors of the Cause Part 4

This is an update about the new GIN infantry with some backstory.

Posted by on

The final assault is now upon the last NATO force on their base. After recovering from lost, the GIN has mounted a full assault against the NATO stronghold. Suffering heavy loses from bombardment, the chain of command is in chaos. Armours are starting to lose ground, and fall prey to the anti-tank units of the GIN. Sentries are being ambushed from distant by the stealthy snipers of the cause. Bombers are being called upon, leaving barely any survivors, forever tainting what was the 4th of July as a beginning of the end of Western dominance over the globe.

A map displaying territory factions control over the Middle East (9/7/2018)


The last of the NATO is now in full retreat back to the remains of Western Europe in hopes of regrouping with the standing European NATO forces.


GIN "Mutaeasib (or Fanatics)" squad is most versatile anti-tank unit in the GINGF. They are equiped to combat both vehicles and infantry as needed. They are excellent against modern heavy armour.

Armaments: PP-90M1 sub-machine gun and RPG-29 105mm anti-tank rocket launcher.
Body armours: None.
Capture time: 37 seconds.



GIN "Maetuh (or Maniacs)" squad is most effective anti-tank unit in the GINGF. They are equiped to combat tanks of any magnitude. Their static nature makes them extremely venerable to many threats on the battlefield if unprotected.

Armaments: 9K115-2 Metis-M 130mm anti-tank rocket launcher with deployable tripod..
Body armours: None.


GIN "Alkamin (or Ambushers)" squad is the sniper unit of the GINGF. They are specialised in reconnaissance, camouflage, detection and long-range engagement. They often use their trusty claymore to cover grounds and flanking positions to ambush the enemy.

Armaments: Zastava M76 sniper rifle, RDG-5 grenades and MON-50 claymore mines.
Body armours: None.
Extra Equipments: Binocular.
Capture time: 37 seconds.


GIN "Dabit (or Officers)" is the field commander of the GINGF. They provide moral support as well as the ability to call in key indirect fire support. Being lightly armed, they will need extra protection in the field to survive enemy's assault.

Armaments: PM pistol.
Body armours: None.
Extra Equipments:Binocular.
Capture time: 45 seconds.

Comments
ZRRepublic
ZRRepublic

Getting excited for the NATO forces to fight off!

Reply Good karma Bad karma+3 votes
JurisDocta
JurisDocta

Exactly. Just discovered this mod today.

Reply Good karma Bad karma+1 vote
mahdi.t
mahdi.t

really u use IRAN map as a GLA territory ???
their not terrorists.

Reply Good karma Bad karma+1 vote
Ominous-Spud
Ominous-Spud

Iran may have got overrun by the GLA... They invaded Europe after all.

Reply Good karma Bad karma+1 vote
majid700
majid700

Link please how download

Reply Good karma Bad karma0 votes
Guest
Guest

Patch is fantastic and completely realistic and enhanced (just like the name of it).

If you could just fix the issue of having units stuck in trees when they move.

Also, I would looooove it if more units were added, such as Cobra and Little Birds helicopters in Helicopter General..

Wouldn't mind if they aren't added too, as this is the best patch I have ever played and I do not want to play a different game ever again.

Kuddos, and well done!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C: Generals Zero Hour
Contact
Send Message
Homepage
Discord.gg
Release date
Mod watch
Follow
News
Browse
News
Report
Report
Share
Related Games
C&C: Generals Zero Hour
C&C: Generals Zero Hour Real Time Strategy
Related Groups
Acoustic Alpha
Acoustic Alpha Developer & Publisher