My life just got boring again, and it's time to find something fun (painful) to do before I go officially insane! Seeing how I've not been very active in writing update blogs, let's recap the "recent" obscured updates from the Facebook page from the past year or two shall we? (I'm doing it either way.)
PLA Cold Fusion Power Plant, used in the same role as the original American Power Plant. Re-purposed for PLA Boss General.
PLA Particle Uplink Cannon, used in the same role as the original American Particle Cannon, but it is armed with a lowered-power laser beam projector. Re-purposed for PLA Boss General.
PLA Firestorm, used in the same role as the original GLA Scud Storm, but it is armed with napalm warheads. Re-purposed for PLA Boss General.
NATO Leopard 2A6 "Crusader" Tank, NATO's main battle tank. Despite its incredible maneuver speed and powerful main gun, it lacks anti-infantry capabilities, and it could be easily flanked by a faster moving vehicle.
It is now upgradable with machine gunner or tank commander, and possibly, rear armour skirt.
Armaments: 120 mm Rheinmetall L/55 smoothbore gun, 7.62 mm MG3A1 (x2 upgraded)
Armour: RHAe G6
Speed: 68 km/h
Strategic Point allows generals to gain a wide area of vision surrounding the point. It can also be upgraded or secured to generate a constant stream of supplies. Once it is captured by the enemy, the supply stream is cut.
Generals will have to garrison infantry in the fortified variation of the Strategic Point in order to hold the control of the point.
These points are abundant, and they can be found in most maps. It cannot be destroyed.
And these are just the updates from years ago, wait until the juicer parts later this year! (Possibly.) A major revamp is coming to make infantry and gameplay even more "Enhanced™" (sucked.)
Spoilers are already live on Facebook though :P