This mod is for all the players frustrated with the cartoony nature of Zero Hour units and buildings. We intend to replace every fanciful unit in Zero Hour with its closest possible real world equivalent, without changing the unit's capabilities.
Here they are in-game.
i See crashing planes xD
This looks awesome, I just hope I will get to play it before college starts up though :(
Sweet one, dhd. There seems to be something up with the shadows near the engine intakes though.
Its the light from the game, may look funny but the geometry is alright.
well you could try just clearing the smoothing in 3dsmax, cause the w3d exporter already smooths it during export.
Either that or disable the smoothing of the exporter :P
Smoothing is not the issue here, I made my own smoothing groups for the models and prevented renx from smoothing it on export. The autosmoothing made the lighting on the wings go all funky.
very nice
Uh, Higher Poly = slower gameplay for people with **** computers.
Try to scratch off any extra poly's.
The tech and its engine behind Generals is 10 years old. Everyone who can't compete with higher standards is not the problem of others. Most people have already better and faster computer since they bought Generals.
Again with karma spammers.
I know, but my computer isn't the best.
HOLY CRAP!