Catharsis Reborn picks up on the unfortunate tales of the Postal Dude, exactly where he left off in Postal 2: Apocalypse Weekend. The Dude this time faces a whole new set of miserable errands and temp jobs in the ironically named sister-city of his home town of Paradise; Catharsis, throughout 5 weekdays of mayhem just like in the previous instalment of Postal.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

postal3 10thanniversary notext


So folks, it's been 10 years since Postal 3 first launched in Russia (the Steam release for international audiences was just under a month later), as most of you know by now it was a highly ambitious game that went through an extremely turbulent development cycle in the middle of an economic crash and came out to the disappointment of many fans, being branded the black sheep of the franchise; The end product turned out to be a game some people loved, some people hated and other people found just a little bit mediocre, maybe you'll commemorate this anniversary by giving the game a try, or by pissing on its box in that well remembered easter egg from POSTAL 2's Steam edition, or maybe you'll let the day pass you by without much care at all, but regardless of what you might think of Postal 3 our mod and our team wouldn't wouldn't be here without it, so we as a dev group certainly have something to be grateful for today, even if the game's inner workings can be a real pain in the ass to deal with a lot of the time!


So, to mark the occasion we're putting out a new devblog with some more info about what we as a team have been up to with Catharsis Reborn, we were originally going to put out an update in the form of an in-depth long form video, but ultimately decided on a devblog because, as we've mentioned before, these are much easier to put together and get the message out to you all, while a video requires lots of time for writing, gathering footage, recording narration and ultimately editing, time that could be better spent elsewhere. Anyway, since now is as good a time as any to jump in with another point by point explainer, let's get to it!

(Keep in mind that all everything mentioned and shown off here is work in progress and subject to change)

As can be seen on our YouTube channel we recently put out a new gameplay trailer, here's some of the key features displayed in it in case you missed them:

- NPCs can now survive dismemberment, in Postal 3 dismembering an enemy would only lead to an alternate death animation, in CR NPCs can now keep on going with dismembered limbs for some time and will eventually either die or pass out from blood loss, if they lose their legs they will writhe on the ground in pain while losing arms will provoke them to either run away screaming or try to carry on attacking you, some particularly ballsy Pistol wielding enemies may even try to carry on shooting you as long as they still have an arm left to hold their gun!


- The M249 from Postal 3 has been brought back into CR as an extra weapon alongside CR's M60, it has new sound effects and textures (a desert camo as opposed to P3's grey camo) and changed weapon stats (much higher fire rate and ammo count in exchange for lower damage, a foil to the M60 which has been given a much slower fire rate in exchange for high damage and a small ammo belt)


- Beyond its use for directing animals, the laser pen can now be used to blind NPCs by flashing its light in their eyes, briefly stunning them (and turning them hostile if they weren't already, so don't go zapping people's retinas out if you don't want any trouble on your hands)


- Gas trails can now be lit on fire by shooting them alongside the regular method of using a match, allowing the player to set off fire traps they've set up from a distance, getting the drop on passing Cops, gangsters or the plain old everyday civvies you decided to turn into a roast dinner that moment


- Punch attacks are now non lethal, meaning you can beat the everloving shit out of someone without coating your hands in blood and compromising a no-kill run, the same goes for the Cop Baton, giving players some extra options for more pacifistic runs of the mod, a well aimed Baton throw can even act as an instant KO as long as you don't mind having to play fetch in the aftermath


- The mod now has a dedicated insult/threat button, use it while pointing at an NPC and if unarmed the Dude will give them a nice little "fuck you" for their trouble, much like giving the finger in POSTAL 2 Paradise Lost, if armed the Dude will threaten them similarly to Vanilla POSTAL 2's "get down" button, just keep in mind that this can bring about a similar reaction to wafting your laserpen about (hint hint: not a friendly one)


Other examples of progress worth noting:

- 2 new drug pickups have been added, Steroids and Adrenaline, which can be found hidden in a few spots across the maps and each have their own unique effects on the player, depending on when you use them they can either help or hinder your performance in combat

- The artwork and editing for remaining 2 Demo cutscenes has been completed, though some alterations and improvements to the cutscenes will be made over time

- With the cutscene art out of the way some extra work has been put towards mapping recently, with 2 new interior areas added to the world:

  • The Apartments, a smaller version of an apartment complex seen in Postal 3's concept arts

1b

2b


  • The Deal Maker's Den, a rotting old dwelling that's nearly collapsing in on itself, home to Catharsis' resident dingy arms dealer and all round criminal mastermind, venture in and find his office if you dare, just get ready to face lots of well paid security guards who won't take kindly to your snooping!


Both of these maps are interiors connected to buildings that were previously unenterable, serving only as decoration and boundaries for the world, now they'll act as extra side areas for players to find some new powerups and expand their arsenal; A third map, much more linear in nature, that is designed to be exclusively accessed during a mission has also been implemented and will include various different paths to navigate and puzzles to solve in the process.

new map


Existing maps have also received extra detailing, features and pickups to make them more worth exploring and we will continue working on them over time for some extra polish, though for the most part they're in a state where we're happy with them as is.

- Last but not least, as per usual we're also carrying on with the process of bug fixing, numerous bits of jank have been smoothed over lately and we've also gotten rid of lots of nasty crashes, some new test maps and debug tools have also been created to make the process of patching out issues and experimenting with new features that little bit easier

Overall we still have some work to do on the polishing front: Some issues with hud scaling need to be resolved (some of the hud elements move out of place on really high resolutions), some annoying bugs still need to be squashed and we have some more additions being worked on that aren't ready to show just yet, but we hope this was an interesting update for you all and that you'll enjoy/have enjoyed watching the latest trailer, thanks again for your continued interest and support and we wish you all the best for the holidays!

CR Devblog #3

CR Devblog #3

News 2 comments

A new update on Catharsis Reborn from the dev team at WhackJob Int.

Stream Announcement

Stream Announcement

News

Announcing our upcoming stream, The WhackJob Podcast! (4pm UK time, March 9th)

CR Devblog #2

CR Devblog #2

News

A new update from the team on the progress of the project.

CR Devblog #1

CR Devblog #1

News 13 comments

Well hello there, it's uhhh, us again, back with another update. And this time, it's being conveyed through the means of this awesome website known as...

Comments  (0 - 10 of 71)
Guest
Guest

Mod looks great ;) Did you find a fix for the grenade crashing the game? If so can you post it here? Thanks;)

Reply Good karma Bad karma+1 vote
Kizoky Creator
Kizoky

Throw crashing is fixed in CR.

Reply Good karma+2 votes
zandervlogs
zandervlogs

Cool, thanks for the new trailer and devblog!

Reply Good karma Bad karma+3 votes
Elwood.B Creator
Elwood.B

You're welcome, thank you for your interest!

Reply Good karma+3 votes
zandervlogs
zandervlogs

But I wonder, will the optimization be better than base Postal III?

Reply Good karma Bad karma+2 votes
Elwood.B Creator
Elwood.B

We've put a lot of work into optimisation, both in terms of ensuring good frame rates (including on low end PCs) and fixing crashes

Reply Good karma+2 votes
dibdob
dibdob

Try and release a demo when postal 3 is on sale cheap or they'll never drop the price again probably.

Reply Good karma Bad karma+1 vote
Melasauce
Melasauce

Here's a cool tip:
Try searching "Postal III" on Archive.org, check the "software" search filter and then maybe something magical might happen...

Reply Good karma Bad karma+5 votes
thecooldats40
thecooldats40

(buried)

Can you please unban michale Since he wants to see more progress of the mod.

Reply Good karma Bad karma-7 votes
bobby1993
bobby1993

What's the TL;DR? This Michale guy ****** up?

Reply Good karma Bad karma+2 votes
Elwood.B Creator
Elwood.B

No

Reply Good karma+6 votes
thecooldats40
thecooldats40

(buried)

Yes

Reply Good karma Bad karma-7 votes
☢AlieN☢
☢AlieN☢

No

Reply Good karma Bad karma+3 votes
thecooldats40
thecooldats40

(buried)

Yes Plus michale has learned his leason so unban michale.

Reply Good karma Bad karma-6 votes
Lena1995
Lena1995

No

Reply Good karma Bad karma+3 votes
thecooldats40
thecooldats40

(buried)

YES and it will be final. Michale want to see the progress of the game!

Reply Good karma Bad karma-11 votes
SandvichThief
SandvichThief

This team doesn't have to do anything you want. They could cancel this mod on a dime. Be grateful for what you have.

Reply Good karma Bad karma+4 votes
Elwood.B Creator
Elwood.B

No and it won't be because I don't care what Michale wants

Reply Good karma+7 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Twitter

Latest tweets from @whackjob_int

RT @l_wood03: Thanks for the front page billing, ModDB! T.co T.co

Nov 29 2021

RT @ModDB: A new devlog is out for the remake mod, Catharsis Reborn, celebrating the game’s anniversary:… T.co

Nov 29 2021

Happy Birthday Postal 3, here's your present! Youtube.com Moddb.com

Nov 23 2021

RT @spydermanTV: .@RWSbleeter Me: Mom can we get Doom Eternal? Mom: No we have Doom Eternal at home. Doom Eternal at home: T.co

Oct 2 2021

RT @scriptslash: New demo is available at #SteamNextFest ✂️ P0st.al T.co

Oct 1 2021

RT @JaySteezSound: You’ve been patiently waiting! Now you can experience a piece of the addictive fast paced action of POSTAL: Brain D… T.co

Oct 1 2021

RT @RWSbleeter: Speedrun it or complete it? Your choice. #POSTAL #BrainDamaged T.co

Oct 1 2021

RT @HYPERSTRANGE: Wanna play some #POSTAL:🧠#BrainDamaged? The most outrageous spin-off to world's worst game series just got a playa… T.co

Oct 1 2021