An unnamed scientist referred to as “Candidate Twelve” is forced to survive through the facility as they face unknown alien danger, while being stalked by two opposing interdimensional entities.


Candidate Twelve is a Black Mesa community campaign mod based off the highly-acclaimed Half-Life Echoes, created by the original author “Mr. Gnang”. Experience the sheer horror of the disaster once again with levels revamped from the original mod, featuring new assets that will bring a fresh experience for the player to enjoy!


Below are various social media accounts to keep up-to-date to the project!


Youtube.com

Discord.gg


We need experienced mappers, modelers, animators, texture artists, and more, if you are absolutely interested in joining our team, please apply in the forms below!

Docs.google.com


Candidate Twelve and the C12 Team are not affiliated with Crowbar Collective.

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cool c12

Heya, folks. A lot of things have happened this past year, good or exceedingly terrible, you name it! This month of the year, we would like to show some insight in our course of development and work that we've done this past year!

Let's start from our current development status, our development has been quite slow as we've hit a lot of roadblocks that dragged us down to the dirt this year.

We have also made a couple of decisions, one of which is revamping the development structure of our project (Which most of you guys probably won't care), and a very major one. You may wanna ask, what decision is it? Well, cue the drum rolls please.

Dumdumdumdumdumdumdudmdumdudmdum.......

Wait for it.........

BAM!

We've decided to follow a chapter-by-chapter release format for the project. Some of you wonder why we're doing this, but we've discussed this a lot in private group chats and ultimately decided to do a chapter-by-chapter basis similar to Black Mesa: Blue Shift.

There are a couple of reasons for this:

1. Our project would gain more traction, and provide our players with great anticipation and content in the meantime. This would also help us find people who'd be down to support development of our project.

2. Development of the project would take very long. We decided that we should best focus on developing and polishing one chapter instead of spreading a bit too thin. This provides our team members more motivation, and releasing chapter-by-chapter would also provide us feedback from wider variety of players and improve them in the next version.

Overall, we decided to follow the chapter-by-chapter release format because we feel it's suitable based on the current position of the project.

Now unto showing some of the stuff we've been working on!

Sequence 5 Parking Lot

CTH Art Study

Canyons

Some people expressed complaints that the HD pack weapons featured in the original Half-Life: Echoes (The M4, Beretta, SPAS-12 with stock) aren't present in our earlier gameplay footage. JustJacob has done a great job at modelling our versions of the weapons.

M9 Turntable

Spas Turntable

If you wanna see more awesome work that he has done, make sure to check out his ArtStation page! Artstation.com

We've also done some work with new first-person weapon animations! This is an animation showcase for our shotgun and crowbar:

In addition, a fellow member in our team (who has also worked on Black Mesa: Character Expansion) made specified faces for unique characters in the game! Here are these:

HEV Guard

Irritating Maintenance Worker Guy

Welp, that's all that we have to show! If you got any thoughts, leave us a comment down below. Spreading the word about the project would be very much appreciated as well!

In case you're interested in helping us, we recommend filling this application forms below.

Docs.google.com

The Turd Media Release and Update EVERRR!

The Turd Media Release and Update EVERRR!

News 3 comments

Trust us, this is a very important announcement. You'll need it later or else you combust and explode.

The Second Media Release and Update!

The Second Media Release and Update!

News 9 comments

This is the 2nd media release for the project. Here, we will be showing progress we've made with Chapter 3 to 4.

The First Media Update and Announcement!

The First Media Update and Announcement!

News 14 comments

After half a year of production, we’re finally proud to show you all what we’ve been working on for long. Enjoy the following gameplay teaser, and...

Players Choice – Best Upcoming Mod 2022

Players Choice – Best Upcoming Mod 2022

Feature 21 comments

After 20 days of voting, it is time to present the top still-in-development mods for 2022 as picked by you, the players!

Comments  (0 - 10 of 30)
Yui_Kirigaya
Yui_Kirigaya

hopefully the somewhat confusing things about the mode will be explained or adjusted

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BlackPriest_HECU
BlackPriest_HECU

Friends, I have been following you since the start of work on the project. Glad you keep working. You made the right decision to release chapter by chapter))

Reply Good karma Bad karma+4 votes
Guest
Guest

This looks promising. im kinda looking foward onto the project

Reply Good karma Bad karma+3 votes
wolfprince1
wolfprince1

Just found out about this thanks to LambdaGenerations. Will this be on the Steam workshop when the time is right?

Reply Good karma Bad karma+2 votes
Stanleyfan224
Stanleyfan224

probably

Reply Good karma Bad karma+1 vote
Stanleyfan224
Stanleyfan224

new vid by
LambdaGeneration
about this

Reply Good karma Bad karma+2 votes
somerando65
somerando65

Imagine what the gorepile looks like ;-;

Reply Good karma Bad karma+4 votes
somerando65
somerando65

Should Probably give the view model a broken watch and dirty sleeves

Reply Good karma Bad karma+4 votes
danskartb
danskartb

thats some good *** mod

Reply Good karma Bad karma+3 votes
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