Here you can see the changelog for version 1.5 of Black & White 2 Redux:
Additions
- Added an extended mode which activates new scripts in campaign. It gets available on gods playground once the player completes the last land
- Enemy creatures are bigger / stronger
- Adjusted impressiveness values
- New AI behaviours
- Added Did You Know from vanilla BW2
AI
- Improved AI gatehouse management
Balance
- Changed mana regeneration
- Aztec siege on the 10th land now lasts longer depending on difficulty
- Adjusted comet and thunderstorm spell
- Increased time slightly until aztecs will start their siege in the 3rd aztec land
- Platoons of a town are now deleted if respective town migrates
Fixes
- On-save crash might now be less due to much smaller migrations
- Fixed lose dialogue sometimes playing in first japanese land unintentionally
- Land 6 kidnappers house will no longer spawn if the location is viewed
- Fixed player sometimes being unable to win a campaign land
- Improved how win conditions in campaign are checked
- Fixed a crash when AIs tried to capture a settlement
- Lowered alignment bonus the player gets for killing skeletons since he got too many good points
- Lowered overall villagers amount to decrease chance on save crash
- Fixed a bug where enemy stack ups platoons in land 7 nearest the japanese town from the player town
- Improved how AIs fire epics in campaign. Hopefully fixed the bug completely where the AI wouldn't fire epics sometimes (especially hurricanes)
- Improved logic of marauders quest in land 4
- Improved logic of skeletons quest quest in land 10
- Fixed creature mocking dialogue in first aztec land
- Fixed a bug where the player got infinite epics sometimes
- Fixed a bug with housing-capacity bonuses
- Fixed a bug where the main script in serveral campaign maps would hang up sometimes
- Many other fixes and improvements
- Fixed duration of firerain in land 10 ignoring difficulty
- Several other fixes and improvements
Other
- Changed aztec warning horn for enemy troops retreating in last japanese land to a japanese warning horn during siege on hard and very hard difficulty
Edited by: Boxhead78