Recreation of the Black & White 2 campaign by adding new features (including a skirmish mode), changed balance and an improved AI.

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Redux Version 1.5 Changelog (Games : Black & White 2 : Mods : Black & White 2 Redux : Forum : Main : Redux Version 1.5 Changelog) Locked
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Jun 7 2019 Anchor

Here you can see the changelog for version 1.5 of Black & White 2 Redux:

Additions

  • Added an extended mode which activates new scripts in campaign. It gets available on gods playground once the player completes the last land
    • Enemy creatures are bigger / stronger
    • Adjusted impressiveness values
    • New AI behaviours
  • Added Did You Know from vanilla BW2

AI

  • Improved AI gatehouse management

Balance

  • Changed mana regeneration
  • Aztec siege on the 10th land now lasts longer depending on difficulty
  • Adjusted comet and thunderstorm spell
  • Increased time slightly until aztecs will start their siege in the 3rd aztec land
  • Platoons of a town are now deleted if respective town migrates

Fixes

  • On-save crash might now be less due to much smaller migrations
  • Fixed lose dialogue sometimes playing in first japanese land unintentionally
  • Land 6 kidnappers house will no longer spawn if the location is viewed
  • Fixed player sometimes being unable to win a campaign land
  • Improved how win conditions in campaign are checked
  • Fixed a crash when AIs tried to capture a settlement
  • Lowered alignment bonus the player gets for killing skeletons since he got too many good points
  • Lowered overall villagers amount to decrease chance on save crash
  • Fixed a bug where enemy stack ups platoons in land 7 nearest the japanese town from the player town
  • Improved how AIs fire epics in campaign. Hopefully fixed the bug completely where the AI wouldn't fire epics sometimes (especially hurricanes)
  • Improved logic of marauders quest in land 4
  • Improved logic of skeletons quest quest in land 10
  • Fixed creature mocking dialogue in first aztec land
  • Fixed a bug where the player got infinite epics sometimes
  • Fixed a bug with housing-capacity bonuses
  • Fixed a bug where the main script in serveral campaign maps would hang up sometimes
  • Many other fixes and improvements
  • Fixed duration of firerain in land 10 ignoring difficulty
  • Several other fixes and improvements

Other

  • Changed aztec warning horn for enemy troops retreating in last japanese land to a japanese warning horn during siege on hard and very hard difficulty

Edited by: Boxhead78

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