Recreation of the Black & White 2 campaign by adding new features (including a skirmish mode), changed balance and an improved AI.
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Kidnapper quest | Locked | |
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Jul 29 2020 Anchor | ||
Even if I figure out he's hiding in the mine, I can't get him out with the creature, spells, or the army. What am I supposed to do? At some point, a 19 year old man with white hair and beard named John something (who didn't show up as being in the mine before by pressing S) appeared. I didn't notice if he stepped out after I did something or what. I tried killing him, but he wouldn't die. I gave him to my creature and he asked for mercy in a cutscene. I got the creature to take him back to the mine, and he released the children, then the quest was completed a few seconds later. Then I killed him I think it'd be nice if you coded it so he came out when the creature goes to the mine to "collect ore", or if you use a water spell on the mine, then you get a cutscene with the creature holding him. Or make the current requirements more clear? Other than that, great mod! Maybe the Siren could charge a bit faster, otherwise seems balanced! |
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