Build 2046 Beta Edition 2.0 originally released by D-team.
**Uploaded for archival purposes**
Due to updates to the source engine, the mod may not work.
All credits to the original team(s) and thanks to rutracker.org.
"This mod is designed for HL2: episode 2. This mod contains fully profix maps (all valve errors were corrected, the design was updated with detail, and various effects were added: dynamic lighting, interactive smoke, interactive water, mirrors, Paralax Mapping). This mod uses HL2: Beta content, Fake Factory content (With its permission) and S.t.a.l.k.e.r content: Chernobyl shadow. This mod was created by D-team. This mod is a complete rethinking of HL2: Beta, so there are many changes on the maps. This mod is designed for PCs with a minimum configuration of 512 MB of video memory and 3 GB of RAM, recommended for a mode of 1 GB of video memory, 4 GB of RAM and a screen resolution of 1600 * 900. In this mode, HDR is disabled on all maps. This mod does not contain a full set of E3 2002-2003 maps, but this mod contains four full chapters (Air Exchanger, Skyscraper, Factory Zone and the highly modified Reuvenholm 2002), three trimmed chapters (Kraken base, rooftops and Borealis), as well as 6 test cards New LDCs and Other Delicious Maps. This mod differs from MI primarily in quality (here it is much higher) and attention to detail (there are a lot of "additional" zones on the maps that were not in the beta, and there is an individual design on each map), as well as graphics, effects, physics and AI. This mod may in future versions change as you like. Also, this mod contains improved AI for combines: they have become faster, more accurate and more cohesive.
For optimal performance, it is recommended to install additional software from the “Software” folder for your system (!).
Special thanks to Fake Factory for providing textures and models.
Have a nice game." (translated)
Install:
Unpack in ...\Steam\SteamApps\SourceMods\ and restart Steam. (Needs Half-Life 2 Episode 2)
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