A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. Note: I'm not the mod's developer. Credit goes to Zio McCall for the concept, development, as well as the various contributors. I just felt that this mod needed a place here.
In this new video, ZioMcCall showcases two more levels from Operation: Eisenfaust and the return of the old and glorious Chaingun.
Music by Rich Douglas
Youtube.com
Awesome, can't wait to play this.
Not meaning to be rude, but..
Do you have an ETA?
G R E A T
This thing is amazing. It just needs its own campaign and a couple more melee enemy types.
I can only imagine the guttural noises gamers would have made if this big bastard was in the original release.