The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

Project Brutality 2.03a, but slightly improved on a graphical/gameplay scale.

Preview
Project Brutality 2.03a (Improved)
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WooD_Lusting Author
WooD_Lusting - - 13 comments

E

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WooD_Lusting Author
WooD_Lusting - - 13 comments

T

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shaikharhamazhar17
shaikharhamazhar17 - - 31 comments

How do you make it work with Freedoom?

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PRinceBhai
PRinceBhai - - 501 comments

I'm more into Pripyat bur well, that'll do too.

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skdursh
skdursh - - 474 comments

>claims to improve mod
>adds motion blur

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WooD_Lusting Author
WooD_Lusting - - 13 comments

And I quote: "Project Brutality 2.03a, but slightly improved on a graphical/gameplay scale."

>claims that the only improvement I made was adding motion blur
>also forgets that I also added tilt, double jumping, ledge grabbing, and weapon swaying

What did you expect my guy, a weapon overhaul?

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skdursh
skdursh - - 474 comments

It seems you don't understand how greentext works, but THE JOKE IS THAT MOTION BLUR IS **** AND THUS IS NOT AN IMPROVEMENT.

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WooD_Lusting Author
WooD_Lusting - - 13 comments

Wow...really? Why do you think I'm arguing with you?

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JMartinez2098
JMartinez2098 - - 197 comments

A year late but motion blur can be disabled, or type mblur 0 in the console. The bleeding edge build of PB 3.0 on Github has it too but disabled by default upon first time startup.

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Guest
Guest - - 691,970 comments

Zandronum

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Addontester
Addontester - - 478 comments

its for gzdoom dude

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lennyAll
lennyAll - - 7 comments

then what the hell is the improvement, it's the only playable build on zandronum, this is more of a downgrade

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Addontester
Addontester - - 478 comments

For me it's not a downgrade

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Guest
Guest - - 691,970 comments

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