The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

Yep. (please read description) Just a very minor bugfix for some things in the mod. PLEASE.TELL.ME.WHAT.IS.WRONG.AND.TELL.ME.ALL.THE.GLITCHES.THEN.YOU.CAN.HELP.ME

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BDV21EnhancementsOnly - Minor bug fixes
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AnimalCrossingSucks Author
AnimalCrossingSucks - - 46 comments

Incompatiblity with Project Brutality 3.0 lies with themselves.
StarterpackDynamicProgressionFix is something out of Project Brutality 3.0 that breaks the enemies.
Since i am not allowed to upload a edited version of project brutality 3.0 to moddb, then i can't do anything in that case.
But, it atleast is compatible with Embers of Armageddon

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RedRistarChase
RedRistarChase - - 2 comments

on the e1m1 map there is no helicopter outside, and there is no improvement on the e3m3 map either can you fix that?

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MattMayhem
MattMayhem - - 128 comments

The toxic barrel explosions are glitched and when the shotgun guys shoot at you, the muzzle flash from their shotguns lights up their body in a strange way and makes them look messed up. Experienced these issues while using the DOOM2.WAD and GZDOOM 4.7.1. Hope to see this fixed soon! I would really enjoy having all the BDV21 map enhancements for Vanilla DOOM 1 and 2.

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