The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
SAO HUD, Based on the popular anime serie SAO (Swort Art Online) now adapted and update for Brutal Doom v21 Beta or V20b, By XV117, whit a full working Indicators for grenades, armor, health and keys.
SAO HUD for Brutal DOOM by XV117
V20b and V21 Beta
This hud is redesigned to be used together with Brutal Doom v20b and v21 test any version, without errors and without conflicts, instead with the original SAO HUD that you do not see when you're supposed to be and you just shows when he used the normal HUD and it looked blurry, so I intervened to make it compatible with BDv21 and V20b, you can see the grenades, keys and resistance, and without any error of visualization and incopatibility.
As a fan of SAO (Swort Art Online) this is how a gift.
This hud revives the hud of the popular anime Swort Art Online in Doom thanks to the characteristics of the ZDOOM Engine.
Note: This hud adjusts to any resolution so it works correctly in any resolution.
Attention: This hud disables all huds by default of brutal doom v21, so if it is not displayed use this command in the console to change it manually. "bd_sbartype 1" V21 Only
Original Hud made by BloodyAcid
Link of the original forum:
XV117 - Remade, Fixed, Updated for Brutal Doom v21 or V20b
BloodyAcid - Original SAO HUD Author