The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

A solo map that I developed mainly for Brutal Doom and Project Brutality (and that I almost lost due to improper handling). But here it is, after a difficult birth. x)

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Infernalloop
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exoprogamer
exoprogamer - - 1 comments

This is a really good solo map. The map is so massive but has a lot of content and progression build into it and its really good with Project Brutally 3.0. I spent a hour on this map and enjoy every part of it.

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Razor-Wind Author
Razor-Wind - - 239 comments

Thanks, but i think that Broken H-eart-H, my previous map, is better. x)

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Guest
Guest - - 690,827 comments

Do i need Brutal Doom to load this map? (Sorry for stupid question just want to know)

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Razor-Wind Author
Razor-Wind - - 239 comments

This map is mainly designed to be played with Brutal Doom and Project Brutality, after that it must work with other mods, but I never knew how to remove the specific Hud contained in the Eday files so it can be a bit problematic.

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PRinceBhai
PRinceBhai - - 500 comments

Nice.

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carlosanimax
carlosanimax - - 83 comments

Thank you, I try. :3

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carlosanimax
carlosanimax - - 83 comments

I try it and it's beautiful. <3

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crowfat
crowfat - - 11 comments

Great map. Could not for the life of me figure out how to get past one of the temple area's. Not really a big fan of running around and pressing open on every single surface until magic. Probably something I was missing idk. Couldn't seem to go back, couldn't seem to find the red skull key no matter where I looked.

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