The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
In need of a hand cannon? No problem, you got one! Slot 2, sometimes spawns instead of the shotgun.
When it comes to heavier, more powerful pistols, not everyone's into revolvers... Well now you've got a solution! A Desert Eagle is probably exactly what you need!
The Deagle is a slower, more powerful pistol. It's surprisingly accurate and can deal quite a bit of damage.
It holds 7+1 bullets, and when reloading each deagle bullet will cost you 3 9mm bullets (24 for a full 7+1 reload).
The deagle shares the same role as my revolver. However, this gun fires faster and has a bigger magazine, but deals less damage per shot and is not perfectly accurate.
It only has a very accurate primary fire, and that's all.
It sometimes spawns instead of a shotgun, so look out for it. If you're impatient, you can type "summon DeagleSpawner" or "summon BrutalDeagle" in the console.
Unzip it and just throw it into your mod order after Brutal Doom. That should make it work.
This addon replaces Brutal Doom's shotgun spawner, so any other addons that add guns that spawn instead of a shotgun might not work properly and will require patches (Like my revolver or the M45 shotgun).
The gun was made and intended to be used with Brutal Doom. Compability is guaranteed only with vanilla Brutal Doom and with my personalized addon.
If you wish to use this gun in your mod or addon pack message me about it first.
These people contributed to that addon by either making resources specifically for it or just being the authors of stuff used here.
Base weapon: TypicalSF
Muzzle flash: TypicalSF
Pistol grip on angled frames: Project Brutality team
Fancier firing frames: Sechtera
Pickup sprite: Squig
Fire: Counter Strike: Source (Valve)
Everything else: Counter Strike: Global Offensive (Valve)
- Added the ability to aim down sights. The sprites might not be the best but that's all we've got.
- Added the ability to dual wield, and definitely nothing's wrong with that, feel free to use it! ;3