The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
A patch for Bolognese Gore Mod and Smooth Doom so that the Hell Knight, Cacodemon, and Baron. will bleed the correct color. [UPDATE 6/15/19]
What's the point?
If you don't use it you will get blood and gore that will be mixed together with Bolognese's red and Smooth Dooms green/blue.
Why should the Hell Knight blood be green if the blood of the Barons is red?
Both have always been green
What you think about small mutator for blood color changing? Gold, Black, Pink, etc :P ;)
I want to use this with the Bolognese Gore Mod (v2). But after I put this in my ZDL the blood is still red for all monsters. Doesn't matter if I load it before Bolognese or after.
This patch is meant to be used with Smooth Doom. Bolognese already has a patch in it's files for green and blue blood. Use that instead.
This comment is currently awaiting admin approval, join now to view.