SuperDuper DMSP Quake More fun than a barrel of exploding monkey gibs! by Bondo
For those of you who don't know, Quake Expo is the biennial virtual booth conference that the Quake community has been putting on since ... 2000?
What do you all think?...................... ............................
DirectQ can run SuperDuper Quake, super fast! go quake go!!!!!!!!!
I've put the code through the ringer and it's come out the other side quite nicely. Added some things, removed some things, rearranged a lot... I think...
I've been inspired by gameplay in other shooters and non-shooters. Some ideas I've had included classes and level ups. Classes may include: (1) Melee...
I'm putting all my screenshots (about 2 GB, from 1280-1024 to 1920x1080) on flickr.com
the latest version has a minor bug. see how the guy is throwing three axes at a time? well do this:
I'm working on some major gameplay changes for the 3.0 patch. my idea is to emulate old side scrolling and forward scrolling shooters from back in the...
I've found a new engine to run SuperDuper Quake! It's DirectQ! or MHQuake by MH. This is an engine port that uses Direct3D, instead of OpenGL.
I've been messing around with Enhanced GLQuake and got some cool stuff to show everyone: colored lights, gl_glows, smoke trails and cel shading! This...