Today I present the Elven Spell Book. Again, no spell was removed, but there are 3 new powers available. The order and costs of the spells are subject to change, but the spells are mostly final for the next update.
Elven Spell Book (12 Powers):
1. Light of Earendil (1 PP)
- Stuns enemy units without fear resistance (unchanged)
2. Mirror of Galadriel (1 PP)
- Grants +100% Experience to selected units in a big radius and reveals area (unchanged)
3. Heal (1 PP)
- Heals units in a fair radius for 100% of their health (unchanged)
Editor's Comment: Finally, "Heal" becomes an affordable power for Elves
4. Elven Wood (2 PP)
- Grants +50% Armor for units standing on the Elven Wood (unchanged)
5. Elven Horn (2 PP)
- Grants +50% damage and armor to selected units (unchanged)
6. Nature's protection (4 PP)
- All Elven units become stealthed when near trees and heal passively when out of combat.
Editor's Comment: This spell might yet be shifted to a different position in the spell book tree.
7. Gifts of the Valar (3 PP)
- All Elven heroes gain +25% damage and +300 health (unchanged)
8. Summon Ents (3 PP)
- Summons 2 ents on the battle field.
Editor's Comment: After some consideration I liked an ent summon more than an eagle summon for elves, as they already have Landroval and pretty strong heroes in general.
9. Lady of Light (6 PP)
- Unlocks Galadriel in the Elven Citadel.
10. Alliance with Men (7 PP)
- Summons 3 battalions of Numenor soldiers on the battle field (unchanged)
11. Mist (6 PP)
- Covers the entire map in mist. Allied units get +10% speed, +10% vision and +10% range.
Editor's Comment: Effect could change slightly in the next update.
12. Part the Heavens (10 PP)
- Summon mighty rays of light that burn enemies in the area and deal high damage to structures (unchanged)
The remaining spell books (Isengard, Mordor) will be revealed in the coming days. Please visit the BWM discord if you want to join the discussion: Discordapp.com