Reimagination of a singleplayer mod "Azure Sheep" for Half-Life 1. With great exclusion, everything that does not correspond to the canons of the original game will be cut out. Demo is OUT!

RSS Our future

Topic for discussion

Posted by on

Hello everyone!

Today I want to start the article explaining the current situation to users.

We never wanted to sell this project for a money, it is and will be free. But each product requires minimal investment in it. The first part of the modification cost us ~ $150. I am grateful to those four users who helped us financially (their names were added to the credits), but unfortunately this was not enough and we cannot continue to bear all the costs, therefore:

Part Two Announce

We are announcing a fundraising company for Azure Sheep: Part Two – we even created our Patreon page.

At the moment, our goal is to raise the amount of $200. We'll be silent till the end of this year now. After that, we will make a final statement.

If you think that this project deserves to be continued and developed, please support it, all finances will be spent on its creation.

We have few places where you can donate us:

Patreon

PayPal

DonationAlerts

Qiwi

Yandex.Money


Also, we're still working on the Part One. We are aware of the complete Xen Beta release, and we'll be fixing anything that this update broke. Also we're expanding the mod, adding some of the cut locations.

Azure Sheep: Part One

P.S. Many users asked us if there would be a second part and we gave one answer to everyone: It all depends on you.


HECU Collective

Comments
modda
modda

Donated a little something. Hope it gets made!

Reply Good karma Bad karma+7 votes
ReezeTheVampire
ReezeTheVampire

When I can, I will.

Reply Good karma Bad karma+2 votes
BlackPriest_HECU Author
BlackPriest_HECU

Thanks for the support.

I will give a report after the winter holidays.

Reply Good karma+9 votes
ChrisBryant

Isn't this arguably illegal? And not to mention kinda anti-modding? You guys are running on a commercial product, reimagining another mod team's idea, using Valve's IP, distributing content made by my team, Valve, and other creators that aren't your team. I know running a project can be expensive, PSR costs me over $500 a year at this point. But that's the bullet we bite as modders, putting our own time to give back to the community our labor of love. I feel like saying "we're not going to finish our mod unless you give us money" is the least modding community-friendly thing I've seen in a while and is probably literally violating the rights of numerous creators that aren't your team.

Reply Good karma Bad karma+13 votes
Cvoxalury
Cvoxalury

This. I'm not gonna dive much into how the mod is untruthful to the original (cutting out so much essense because "not canon"), but... it's also kinda the point, riding off other people's original idea, yet not caring to fully preserve it, and then saying oh we can't really do it because "unbearable costs".

Truth is, ANYTHING can be fueled by pure enthusiasm alone if you wish to persist at it and if you care enough. I've been working on a big mod for *a decade* now and I'm not even trying to estimate the costs... because there are no costs. I was willing to spend time, energy (including literal, electrical, energy), because I cared. And if I had to upgrade my PC, that served me in more ways than just modding.

And what is 200 bucks even for?.. I can only imagine paid voice actors, and... no, that about it. Is 200 enough to pay for someone's living so they can quit their job, concentrate on a mod? Let alone for a team? Or is it only a "first portion"?

Reply Good karma Bad karma+5 votes
BlackPriest_HECU Author
BlackPriest_HECU

Are we looking for profit? Do we say that: we will release the mod only after receiving a certain amount of money?

No.

The mod is being developed and will continue to develop in the same way as in the first part.

I repeat, such projects require minimal costs, and this problem cannot be solved, regardless of how many thousands of hours I spend on the hammer editor. I can not do some things.

Personally, I invested my money in the project. I am ready to do this for part 2. I am ready to work, a year, two, as long as it takes. But why can not we ask for help at a time when we do need it?

200 dollars, is that such a big amount of money? This is even funny.

I was sad to read this.

Reply Good karma+6 votes
A-Shift
A-Shift

You state that "product requires investment", "we cannot continue to bear all the costs" and "users asked us if there would be a second part and we gave one answer to everyone: It all depends on you." I'd say yes, you have strongly implied that "no money - no part 2"

What are these costs anyway?

Reply Good karma Bad karma+6 votes
BlackPriest_HECU Author
BlackPriest_HECU

These phrases can be understood in different ways. We represent a people collective, a lot is created due to the help of other users who help us. Anyone who can create at least one texture can contact us and his work will appear in the modification.

But we have the basis of a team that cannot be replaced in any way.

I wanted to give a report in January about where and how the new money would go. I can tell you where the finances went for the first part.

Basically it was the support of the guys who created inaccessible content and materials for me, such as: Xen, soundtracks, scripts, video and a website on ModDB. There are 7 people in total. I think by dividing this amount you understand how much it was a small investment for each in one big project.

Reply Good karma+4 votes
Cvoxalury
Cvoxalury

You still needed to read this to know how people feel about it. It's a responsible thing to deal with this feedback.

200 isn't a big amount and that solidifies the point to me. Plus, you're a multi-person team, right? So you'd even split it among yourselves, and it becomes even less.

Reply Good karma Bad karma+6 votes
BlackPriest_HECU Author
BlackPriest_HECU

What I read today will be very useful for me. First I will see the reaction of people.

You are right, there are many of us, we cannot even divide this amount. We can only use it to create very important things.

Reply Good karma+2 votes
Guest
Guest

You don't know how copyright works do you? They are not selling this mod they just ask for funding, whitch is not illegal, on what planet is this anti mod? If someone wants to donate to them then what's wrong with that?

Reply Good karma Bad karma+2 votes
Pyrsen
Pyrsen

Did you know that black mesa devs were getting payed by the lead develepor when it was a free mod, by your logic black mesa devs are anti modders and should be sued, If you can make a mod for free good for you but that doesn't make you better and not everyone can do it, also imagine saying that someone anti modder because they wanted to make a mod but couldnt afford to spend 200$ from his own wallet so he asked for funding, youre a horrible person if you think that there's something wrong with that

Reply Good karma Bad karma+1 vote
Blue199
Blue199

h

Reply Good karma Bad karma+1 vote
David_Jackson
David_Jackson

Can't wait for this.

Reply Good karma Bad karma+2 votes
PurpleGaga27
PurpleGaga27

If this mod is pure quality and is a very long game, then yes I'll be happily to pay for a retail game for less money, like how Eyaura is doing it for her G String game. Asking for donations is okay but I think it's going to require way more than $200 for an obvious extended development. Remember that you devs are doing it on your free time, and only if you have the time.

Reply Good karma Bad karma+3 votes
sixcentgeorge
sixcentgeorge

you are doing too much at once.. and a lot of "mistakes" ...[as always..]
first you ask for money while none of your mods are working or i should write : playing...
restart them all : hc 2.1 , black ops and azure sheep ... and create an update capable of installing these files correctly with current beta of bms with xen...
then you will get money from "happy players" or not..

Reply Good karma Bad karma-1 votes
BlackPriest_HECU Author
BlackPriest_HECU

Are we to blame for the fact that every time game developers make an update it breaks our modification?
I was in a hurry when I released the mod, for this reason. Users had a whole month (I thought it would be less) to play the working version of the mod.

Think about how much time we would have spent if each time we updated all of our projects.

All our forces are now devoted to only one project.

Reply Good karma+2 votes
BlackPriest_HECU Author
BlackPriest_HECU

To update all the old mods, it will take more than a month of work. I need to test all the maps, add changes. Many mechanics no longer work, many files are scattered throughout the PC. You do not understand how much work this is. So is it easier to switch to the old version of the game, or should I spend so much time hoping that the new update will not break the game?

Sorry, I can't clone myself. I have no way to sit at the computer 24.7.

If you can’t get through the installation, I can advise you to take tea and watch a video of people like:Bolloxed

Reply Good karma+2 votes
sixcentgeorge
sixcentgeorge

yes.. i understand..i am an old cs player.. and with css valve was updating once a week ..with bms that should be more stable during the coming month..
problem is that you made files at moddb and steam that are using different distribution .. i have all from here ..the main bug with your previous mod is a missing file : game+mod bms/improved_xen.vpk
i have no idea if it is in bms beta.. i downloaded it [9.2 Go] but i wait the next little update that should follow to play..plus i am really busy..on something that should be great and somewhat "never seen before.." [ that may be you will want to port to hl2... ]
for azure sheep , i am a big fan..and integrated some parts of it in my mod : assault strike
i hope you will think to add a sexy sequence to your hl2 mod with kate wearing a hev in the "asmap05b" map...
i have few others ideas for updating this mod.. the main thing is to have something that run .. 3 mods are may be to much but you can try to assemble all best parts in one..and then apply qualities updates.. if you do a great job with you friends , selling it for 3 or 5 euros can be a good way to make a lot of money..

Reply Good karma Bad karma-1 votes
Robopunch
Robopunch

Hope you guys will find the funding for this! It would be a shame if the project would stop here.

Reply Good karma Bad karma+3 votes
BlackPriest_HECU Author
BlackPriest_HECU

The project gained too much speed to stop. Just at the initial stage of development, need help.

Reply Good karma+1 vote
abgmuhdfarmeezulterm
abgmuhdfarmeezulterm

Good luck!

Reply Good karma Bad karma+4 votes
Pyrsen
Pyrsen

Can you make the weapon changes optional? And add the option to replace the poolbstick with a stun batton?

Reply Good karma Bad karma+1 vote
xxFalconArasxx
xxFalconArasxx

I have a feeling that Part 2 will have a Stun Baton, since the second melee weapon in the original Azure Sheep would have been acquired around that point.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Black Mesa
Game
Black Mesa
Developer
HECU Collective
Contact
Send Message
Release date
Mod watch
Follow
News
Tags
News
Browse
News
Share
Related Games
Black Mesa
Black Mesa First Person Shooter
Related Groups
HECU Collective
HECU Collective Developer