is a conversion based on the mod Bid for Power wich is a Quake 3 Arena total conversion.

Post feature Report RSS GAMEPLAY FEATURES

GAMEPLAY FEATURES - 6 reskinned selectable characters, each with 5 attacks. - All the regulair Bid for Power features. - Offhand melee combat (used in B / M matches) - Re-"charge"able ki energy for ammo, flight, and speed/power boost. (NOTE: BFS starts in racing mode, wich mean that your Ki energy always charges on its own because of the racing gameplay. - Four new maps made to race, race race - The map GT CITY, made for stealth gameplay - 7 regulair arena maps for B/M matches and tournaments

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Baku / melee (B/M) gameplay usually consists out of two fighters using either the Shilo or Vegeta models.

These models have an attack wich we called a baku (its the tier 2 attack called Ki canon). The timelimit is optional, but usually at 0 where the fraglimit is set at 3.

- The maps gt, gt1, gt2, gtx, and gtp where created for the baku / melee matches.
- Tier attack two of the shilo / vegeta models are called baku's (Ki canon).
- Baku / melee gameplay consists of two fighters using only those two attacks.
- The frag limit is set on 3 frags. wich means that balancing your Ki gives it more tactic.
- Gametype is set on tournament, timelimit usually is 0

NOTE: baku / melee (B/M) is a gamestyle

wich came from the pro's who once played bfp.



Allot of players of the old BFP used to race in maps on the ground, mainly to pass the time on this game doing something different then just fighting. Out of that I decided to make a few race maps to see if it's capable racing on bfp, to my surprise it was, and is allot of fun to do so..

Start either one of the racing maps listed when you create a new server and put the gametype on free for all. The Goals can be whatever the racers agree on before hand. Some rules could be:

- 3 laps, and the first to finish is the winner.
- whoever reaches a frag limit.
- or a combination of both, say 3 laps or whoever hits one frag first.
- whoever gets the most laps under a preset timelimit.
- You could play using various attacks to either

- Delay your opponent
- Kill your opponent

Watch out for obstacles, they either will spawn you further back down the race track, or they just block. Some will move while others come in a huge variety of shapes. Also beware of doors wich must be shot to be opened.

The sky is the limit make up your own rules ^_^



Stealth gameplay:

Being a fan of Metal gear solid, I tried making a map where sneaking is essential. This gameplay has not been fully tested, so only one map is available. Stealth is still in a beta test state.

The only map wich supports stealth is the GTC (or GT CITY) map. You can play it on either team death match or capture the flag. When set as team death match it is the red teams job to infiltrate the GT HQ and reach the main controll / security room.

You can setup basic rules before hand, you can either choose to fight whenever an opponent is found, or, deside to let him join the other team so it will be harder to reach the main goal.

For more info visit our BFP FAQ wich can be found here:

Chatarea.com

Bid for Speed is made FOR the comunity and will add more new content.

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