Welcome to my Profile Page here on ModDB. I love games, I love almost any genre and I LOVE developing stuff.
I guess you could consider me to be an old skool gamer, there's just so many games I have played and you know what? It's just awesome.
Hope your stay is a good one and drop me a line or two I love interacting with the community.
Live life to the fullest, follow your dreams and make damn sure you have them. ;)
Hello everyone. I felt it was time to update my page somewhat and I figured I'd do so while promoting an E-book about a behind the scenes look of making STARDROP. This will be a weekly endeavor where I will add one page.
I started it last week but more will be added as we work towards the release. You'll be able to keep up to date when I post the latest page on our website which you can find here:
A group dedicated to indie and standalone game development.
For fans of indie games and hardcore indie gamers, no matter whether these indies are commercial or freeware/opensource. This hub used for many indie...
Group for all fans, gamers, modders and developers of Unreal Engine 4 games.
A group for all ModDB and IndieDB fans of science fiction.
A group for all the members to discuss things that are being worked on and share ideas instead of limiting everything onto the forums which aren't doing...
This group is for automotive enthusiasts of all kinds.
The team behind the mod Development for half-life 2 where we get ideas and opinions of...
Devcast is a group by developers for developers where we discuss various features, mods and games while coming to the conclusion of how they were used...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Hi Joure, i was looking to play your mod 1187 and the addon rogue train. Anyway, i download everything correctly, and i download the source sdk patch 2013 created by Malortie, because your mod is broken due to the steampipe . The patch is grat but de has a bug , we can't change the resolution settings , we can cahnge the resolution but then the menu doesn't appear , and we can't play. Can you talk with Malortie to find a solution? He try to fix every broken source mod. Sorry about my bad english, i'm french.
Sorry for the late reply. There's nothing I can do honestly. The source code and everything else is long gone and the team has been disbanded for a long time as well by now.
I don;t code so I couldn't even try to figure it out and I just don't have the time. I got older and have a family to take care of.
Long gone are the days where I had an abundance in time....
I'm very sorry but that's just how it is. Hope you can forgive me/us...
cool stuff ya got there
if you need help with anything ask me man i love 1187. Also maybe you want to try a HL1 mod?
Hi it's me again so here are d bugs i had: i don't see the custom models you added, i only see the hl2 ones,textures are fine but my main prob i can't get custom weapons like the knife and m16, other mods work perfectly with me except yours. :(
Joure, please, add me from your group.
Hello, I have a question. Because you have the skills to be a game developer, what are you trying to aim for for EP.2? What is your main goal to make it better then EP.1 and do you honestly think that it will be finished (I hope it it)? After all, your crew is in Collage/University so you have a big social life and a lot of work to do. And as I said above, your have the skills to be a game developer. Look at Dino D-Day. That's been sold on Steam. And Dear Esther. That's going to be a commercial release too. I bet that you could make something better then both of them, and make a profit. I know that you will mostly ignore most of what I have said, but that's fine. Good luck to you and all your future projects!
Hi Orang3Dragon612.
My goal with Episode Two is to utilize everything that I have learned during the process of creating Episode One. I will attempt to avoid the mistakes that I've made and also will aim to simply do a much better job at designing the levels themselves.
Furthermore, there is so much to do with the story for Episode Two and as you should know, the entire premise and the settings have changed dramatically now that the combine have arrived.
I'm confident that I will be able to pick up new members once I start work on Episode Two. I believe that since the mod is out now, it should count for something for potential artists to get involved. I just have to be lucky to get equally smart people on board, and I honestly am going to miss the old crew, they where really a godsend.
Thanks too for having so much confidence in my abilities, and yes, I am actually setting up a project for an INDY game that is radically different from 1187. It's not even really a shooter, it won't be story based and it's certainly not an SP game. But I cannot say much more then that.
I'm not here to compete or say that what I do is better then what others have done. Dear Esther was an amazing mod, and the individual who is creating the new environments is one heck of an amazing artist. I only hope I can learn to be that good in the future.
I don't ignore people who actually take the time and send me a message, I actually am always honored when that happens, so I would say thank you very much. It means a great deal when someone comments to me personally and I am glad to hear that you have that kind of faith in my abilities.
Again thanks and all the best to you too sir. :)
Hey man, might want to check out my new blog...