Battlestar Galactica: Fleet Commander is a total-conversion developed by HW2BSG Team and published by Phoenix Interactive that aims to recreate the universe of the Battlestar Galactica franchise into Homeworld Remastered.

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Report RSS New Viper MKVII (view original)
New Viper MKVII
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leo411
leo411

nice

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23-down
23-down

Very lovely though I would refrain from adding any kind of name plating onto the ships. Those ships were used Colonial wide and not just on the Galactica.

And since your mod will allow to build the entire Colonial fleet - well you get the point. Might make a good version for a specialized unit in any SP missions covering the Galactica once it's in game.

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Erayser Author
Erayser

Yup. This is just a texture for the MKVII of the Galactica. We'll use this one just for that battlestar. It will be different for the Pegasus and so on, absolutely. In the "player vs cpu" mode, the vipers won't have any name on the hull.

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23-down
23-down

Hm coming to think about it why actually? Isn't there a way to have multiple layers onto the model and just execute the needed texture layer onto the model per script. Think about the badges theoretically it could work the same way with little adjustment. So when a Galactica builds the ship you get the Gal Texture , Pegasus - Pegasus and so on.

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Jack_Hunter
Jack_Hunter

Beautiful ship, beautiful texture and probably also beautiful effects. :)

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petrus431
petrus431

Nice Work! Cant wait for the Remastered Mod :) Greetings from Germany

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Description

The MKVII gets a new texture for the remastered version. High Poly render. Modeled and textured by Zoic.

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Erayser
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