BFHD Remastered3 PRO II - PatchC
NEW! Fixed Rank and Unlocks system
New Account and login manager without the need for third-party launcher or apps.
Improvements and new content
Complete Re-Work on Daqing Oilfield HD vegetation (undergrowth).
New classic RPK Rifle remastered for MEC (by Ponyssaurus + RBE model)
Tweaked HDR illuminated optic sights, as RGB pkas (smaller and more accurate) and pka green for SKS.
Improved the UV MAP on US Heavy soldier sleeves
New improved animations in most of the weapons
Minor damage model tweaks
Flags are back in the HUD
Improved Single player stability & performance!
Removed Grappling Hook and the Zip line because of unlock and rank purposes and glitches that they might cause. Also some structures and codes were cleaned up, greatly improving single player stability.
Anti Tank (SRAW/SMAW) armor penetration fixed, now it need 3 missiles to destroy a heavy tank instead of 6, amount of missiles carried decreased by one.
Decreased all shotguns distance to start loose damage from 20 to 13m for obvious reasons, still the same power and damage in close range combats, but not as killer and OP in long distance shots as it was before.
Fixed Official Conquest 64 Multiplayer game modes for Daqing Oilfields and Dragon Valley, both were using the coop game mode before which is fun but not realistic as they were supposed to be.