Back to the Future: Hill Valley is a full conversion mod for Grand Theft Auto: Vice City. Back to the Future: Hill Valley will be based on the Back to the Future Trilogy, allowing the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. The people behind this mod want the community to relive the movies and have as much fun in the process as possible. With the outstanding game play of the Sandbox hit, Grand Theft Auto: Vice City, in combination with one of the best movies of all time, Back to the Future, this mod is sure to bring countless hours of fun to anybody who enjoyed the movies.

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Wheel flames (Games : Grand Theft Auto: Vice City : Mods : Back to the Future: Hill Valley : Forum : Coding : Wheel flames) Locked
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May 3 2007 Anchor

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This was something interesting I ran across, not the BMW time travel thing I saw a post on that already. It has to deal with the flames of the Delorean, I know the delorean flames look weird it's cause the code was not made around the mod with them. Delorean88 you may be able to answer this better than anyone else but why do the BMW flames look better? I have not removed the particle mod when I tried this.

May 3 2007 Anchor

because the delorean sits lower to the ground, most of the flames disappear into the ground. The bmw is higher, so you see more of the flames. BTW, no more time travlling bmw for 0.2c.

Edited by: Delorean88us

May 3 2007 Anchor

I see, well I found a way to fix the problem, I just made the flame in the particle.txd file bigger. Made the flames look more filled in. Good to see you figured out a way to make Griff's BMW not time travel.

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