Back to the Future: Hill Valley is a mod for Grand Theft Auto: Vice City. Back to the Future: Hill Valley will be based on the Back to the Future Trilogy, allowing the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. The people behind this mod want the community to relive the movies and have as much fun in the process as possible. With the outstanding game play of the Sandbox hit, Grand Theft Auto: Vice City, in combination with one of the best movies of all time, Back to the Future, this mod is sure to bring countless hours of fun to anybody who enjoyed the movies.
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Aug 30 2007 Anchor | ||
hey |
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Aug 30 2007 Anchor | ||
I'm not sure about the sparks, but I do know that in Particle.txd smoke1 is the smoke coming from the vents on the bttf 1 delorean and the wormhole/portal thing. |
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Aug 31 2007 Anchor | ||
cheers thanks for the help. anyone else know anything? |
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Aug 31 2007 Anchor | ||
it says sparks. And read the beginning on how to change stuff. Edited by: Delorean88us |
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Aug 31 2007 Anchor | ||
yeh i know but which one? there are four. and also what number (0-255) is blue? |
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Aug 31 2007 Anchor | ||
pick and choose. Use paint to find blue. If you don't know what rgb is, you have a problem. |
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Aug 31 2007 Anchor | ||
no no i do.. just didnt know how to find out what blue was....thanks for the help |
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Aug 31 2007 Anchor | ||
so.....do you know if none of the lines with spark in the title of particle.cfg affects time travel, then which does? |
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Aug 31 2007 Anchor | ||
2nd line is the one. |
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Aug 31 2007 Anchor | ||
Well, I got it to change color, and as expected, the other sparks changed color too, so chainsaw and collisions now have blue sparks |
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Aug 31 2007 Anchor | ||
However, If I change kitt's laser to blue...what else becomes blue sparks |
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Aug 31 2007 Anchor | ||
And now I remember why I never used it. Those sparks were never that long enough to be even considered sparks. SPARK_SMALL 128 128 255 0 0 0 0 0 0.005 0.0 255 0 0 255 0 0 0 0 0 0.0 0 0.0 0 0 0 0 0.001 1 500 0.0 |
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Aug 31 2007 Anchor | ||
And if you are curious if I used the other sparks, which is also used by KITT, this is what I get (note, sizes are controlled through main.scm). Now, you could say I can trail them like kitt's, but I'm sure most have you have seen KITT's laser isn't exactly straight, and also that the random sparks thing kinda makes it impossible. So blue sparks is definitely one feature that won't make it in any future release. Edited by (in order): Delorean88us, Delorean88us |
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Aug 31 2007 Anchor | ||
oh ok cheers delorean, especially for putting in the extra effort. i can accept all other sparks blue, and this is my set up atm: thanks for your help so basically what ur saying is the only way to make the trailing sparks in time travel bigger is through coding in the main.scm? Edited by (in order): danlovesbttfmost, danlovesbttfmost |
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Aug 31 2007 Anchor | ||
Well, if thats the case, I guess you could make them bigger, then at least they'd be more noticable, even if chainsaw and crash sparks are blue... Hold on, would it be possible to script a different colour for the sparks on time travel, like the blue explosion...? Edited by: EvilRaptor |
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Aug 31 2007 Anchor | ||
nope. The blue explosion was controlled through particle.cfg. I was just lucky enough that there were a couple explosions and that one wasn't used by anything in the game that I could see. There were 4 of them. I chose medium fast. yep, coding's the only way to make them bigger. However, it won't make them longer. Just fat. Actually, I wonder.....has anyone tried using the fire truck yet? |
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Aug 31 2007 Anchor | ||
i did then the cops started attacking so i didnt even drive it |
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Aug 31 2007 Anchor | ||
I meant using the water thing on top Nevermind, just did. I really wonder what that wormhole texture really is for. Edited by: Delorean88us |
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Aug 31 2007 Anchor | ||
no not yet |
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Aug 31 2007 Anchor | ||
Speaking of which, dan, why'd you change the size of small_spark? That size is good enough for the delorean. The one you need worrying about is sparks, the first one (ex, right before small_sparks) as taht is the one i was showing as too small. |
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Aug 31 2007 Anchor | ||
oh ok, i was just trying to find the right spark to make fat and blue, so i tried them all. And yes, when u told me about water cannon, i looked in fire engine, and the water gun seems normal... |
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