Base Defense is a single/cooperative modification based on horde-style and RPG systems. It's awesome, you should try it ;)
Hello! Happy New Year everyone! I bring you some news!
As you know I'm working on saving system and I'm testing it almost everyday playing the same game :) New version will bring whole new game experience again ;D This version is not really big with features, but this saving system is really great thing, it's really good to know that your loot and your progress won't be lost. Also it brings new possibilities to help your friends with difficult waves: let's imagine that you are on 80th wave and your friend at 30th, you will be easily able to join his game, help him and you won't lose your wave progress.
A lot of code was rewritten again to improve stability, but how stable it is we'll see when new version is out.
And now it's possible to see monsters HP in spectator mode. Little feature, but useful.
Leave your comments, make suggestions and I'm ready for your questions!
Oo, I like this idea and this map, is this map a new one coming to Base Defense or something? <3
Thanks! Map is a click bait ;)
...
I'm joking :D
To be honest it's a draft, the idea of the map is nice, but it needs a lot of work, so I'm not sure if it comes with next version.
With the Savesystem it would be cool to have a Slot extender item for Armor and Weapons and should be useable each armor/weapon 2 times , And Maybe give the Set Items a little buff? Like each 10 waves it gets stronger or Something like a armor set That if you devoure a soul it gets stronger or like a upgrade able set with souls and salvage . Since its allready pretty hard to get a full set and its not rewarding enough Compare To Juggernaut and Grags Delight^^Since its allready pretty hard to get a full set and its not rewarding enough Compare To Juggernaut and Grags Delight^^
Thanks for your comment!
Set items were buffed and Juggernaut a bit nerfed. We need to test save system well before I will start to make changes like increasing power of items. I mean it's hard to imagine how strong items should become at this point.
if the Save system is released i gonna play till wave 200 or higher so i can give a proper review about items/weapons/Skills . Since for me surviving till wave 100 isnt hard ^^ and maybe if its able let grag Drops be on round specific but we have to test what items would be good on what wave xD so like each 100 waves the items gets 20% stronger or something like that. And if u need someone that can test the save system early i can test it and try to get above wave 200^^
Yeah, mate, it's a great idea with making wave depending items. It reminds me of Diablo much. Still it's the thing I need to think through.
Ye its better to wait atm for The test and reviews about save system and How the weapons/Items/Spells are balanced if they fit highwave or not^^