Links to the steam workshop download and our discord can be found in the description! Awakening of the Rebellion is a total overhaul of Forces of Corruption. Inspired by the old RTS Star Wars: Rebellion, AotR brings many features from this game and other titles such as a more in-depth mission system, tech system, and many new units! Immerse yourself in the Galactic Civil War era as the fledgling Rebellion, the oppressive Empire, or the criminal Black Sun pirates. This mod is not for the feint of heart and will test your RTS skills with a completely overhauled AI and difficulty. Versions newer than 2.6 can be found on the steam workshop only (due to issues with the non-steam versions)
Hey,
I know its been a while since the last update but we made lots of progress, a little cool feature will be the new planet info screen that now lists the planet ability and what special buildings can be constructed here. This will help you decide what planets to attack when you wish to get more rare factories, want more shipyards or mining worlds.
This is not the final version but atleast you get the idea :]
i like it, but, there seams to a lot of open space... i would suggest putting the map there and rearranging the screen a little
Edit: does this mean that the bonuses listed on planets are now accurate?
When we're done designing and implementing and i'm done with edititng all the texts, then yes, they will be.
will that be in 2.7 or is that for a later version
It's planned for 2.7. The goal is to have every planet list all the benefits and special structures it can have. Which is why the info screen seems barren. We need space for a lot of info.
Nice! I imagine this was done to restrict the amount of Pixels, correct?
I'm sorry?
Eh, sorry guys but so far I do not like how this looks.
I will refrain from further comment until I see the finished product and I do hope I will like the end product!
Are the Imperial Royal Guards a buildable unit on Coruscant? If not you should add them! :)